To destroy Creation. Sheim AAR (FFH2 w/ FF)

Calbrenar

Prince
Joined
Jul 13, 2004
Messages
331
I've been meaning to do one of these for a while. I really loved the other FFH stories I've seen and I used to do a lot of RP posting on forums on various games back in the day and I miss having the opportunity to do it. I decided to enable the Fall Further modmod as I really like races added by Vehem and feel like they are as much a part of FFH2 as the one's created by Kael and company. If you haven't checked out this mod I highly advise you to do so as Once I played Fall From Heaven I never loaded up Civ again. Well that's a quasi-lie. When I installed Vista I never fixed my shortcut so I load up BTS in order to load FFH2 lol.

Anyway so far I haven't seen an AAR for the Sheim and they are my favorite race so I thought I would go ahead and give it a try. I apologize in advance as I'm extremely rusty so I'm guessing my writing isn't going to flow very well but if this goes half way decent I will do more that will hopefully be as entertaining as the one's done by Evernoob and Immaculate as well as some of the other's who have taken the time to create these entertaining stories.

And of course last but not least thanks to Kael and team for creating this fantastic mod which has *almost* equalled the amount of time I've poured into Morrowind and Oblivion :)

Map: Creation_FF
Size: Huge
Speed: Normal

Raging Barbarians
Aggressive AI
No Technology Brokering
Wildlands
Blessing of Amatheon
Living World
Fall Further modmod


Tebryn Arbandi [Arc/Summoning] Sheim Monarch

Spoiler :




Spoiler :

Tebryn is a former Amurite archmage murdered by an assassin. He was returned to the world by Ceridwen who promised him that he would not have to return to hell if he causes Armegeddon. In the storyline I recently found out that he’s apparently a lich who’s phylactery (a material object that renders the lich invulnerable as long as it’s safe) is carried by Abashi (the Sheim hero (a nasty dragon)).


Now that Mulcarn was defeated and the ice was retreating the time was at hand. Tebryn had a small but loyal force dedicated towards ending this ridiculous farce known as Creation. Men moved about like pawns in order to suit the whims of the Gods; it was nothing short of ridiculous. Granted he had a personal motive. If he didn’t Ceridwen would personally escort him back to Hell and give him back to Hyborem.

So it was the city of Galveholm was founded. Nestled in between a curve of a great river directly across from where another river joined it’s brethren on it’s trip downstream, the city was protected by water on two sides a thick forest to the south, and hills the south east. To the east there were fertile grasslands but they were almost cut off between the hills and river. Wild grapes grew on the hills to the west while pigs roamed the hills to the south east, and silk to the north. Last, but not least, to the south were raw mana crystals which would be of great use later. All around Galveholm were great forests that would yield timber to enlarge the city. Several other rivers cut through the area although none that were immediately seen were as large as the mighty Arin that flowed past Galveholm.

The land itself appeared to be empty and Tebryn sent his loyal warriors and scouts to explore the new land while training more warriors to guard the city. Magic and knowledge always went hand in hand and so he directed his scholars to devise a way to make use of the grasslands around the city. The Sheim nation would have to grow if it were to destroy. Ironic really.

Spoiler :


 
Its always nice to see a FfH AAR!

A suggestion : you can crop your screenshots or reduce them in size to prevent a need for horizontal scrolling for us without wide screen monitors : )
 
{FYI, Tebryn Arbandi isn't a lich at all. He's a powerful runecaster which is a mage who casts spells using magic symbols and runes. On abashi's head he keeps a special rune (can't remember the name) that he uses to make him immortal. While he has control of it, he is effectively immortal. He can only be killed after the enemy kill his dagon and find a way to destroy the rune}
 
I'm going to have to start over with this game as during debugging last night discovered Vista/Hyborem related CTD. I think we figured out how to fix it but it means if I continue from this start the game is doomed to CTD as the fix doesn't apply to preexisting games oddly enough. I wasn't that far in so not a big deal but fair warning the screen shots will change ;)
 
nice to see some Fall Further modmod using game.
Good look, will be watching.
 
Sorry I haven't updated this. Turns out the new version of FF broke it so I'm going to have to restart. Was busy the last couple nights testing a fix for the sheim CTD with Kael so it could go into Patch E. I will try to get some significant story done this weekend
 
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