Polycrates
Emperor
- Joined
- Dec 15, 2006
- Messages
- 1,288
Starbases have a two tile border which allow you to access asteroid resources early. And they bombard units and auto manufacture missiles. I see them as being forts they way that forts should have been implemented in CivIV. I think they would be useful in a variety of different situations. I agree that there costs are high though. But I have only played a couple demo games so far.
I really like how starbases are implemented. I think it's great that they're a massive investment but they give you significant control over an area of space and its resources, and act as a very effective forward base of operations. One of the most important things about them that I've found is that they let you launch squadrons at enemy planets before carriers (where friendly planets would probably be out of range) - which are extremely effective in my limited experience.