Descriptions of each victory condition?

Antmf

Chieftain
Joined
Jul 12, 2007
Messages
68
Being new to game how do i find what each victory condition entails? Please let me know so i have an idea on what to do for each condition. Thanks...
 
Some of this depends on whether you have Brave New World or not.

Vanilla/G&K:
Domination - be last Civilization in control of own capital (so take all other capitals or have AI take some of the other capitals and take his capital)

Cultural - Finish 5 Policy trees, build Utopia Project

Diplomatic - Build UN, get voted Supreme Leader (City States provide many votes)

Science - Build Apollo Project, research all technologies required for spaceship parts, build all spaceship parts and assemble the spaceship in a city.

Brave New World:
Domination - Take ALL Capitals

Cultural - Generate enough tourism to surpass the culture of all other civilizations (all culture generated since Turn 1 for each Civ) (Also note that Tourism only starts generating from when you first meet that Civ)

Diplomatic - Same as Vanilla/G&K (but votes are counted differently when you progress from World Congress to UN)

Science - Same as Vanilla/G&K (required technologies may have been changed)
 
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