Smokeybear
Emperor
1) AI's are very foxy about utilizing your existing road systems. When I built a long runner of cities down the middle of a continent, a civ that had it's capital on one side of me and a new city on the other side, just patched into my road and jogged down it a ways, and then shot a new road off of it to his 'stranded' city.
Also, I observed Korea building a road to patch into mine, in order to be more quickly able to send attacking troops through my lands to go after Hiawatha over on the far side of me. AI is pretty smart with roads now. Of course, I was being peaceful and kept open borders with most everyone throughout the game.
I suppose it's possible that they were doing these kinds of things before BNW, but I NEVER left open borders in any game before BNW, so I wouldn't have noticed if they did. Wasn't any good reason to then (and plenty of good reasons not to). Now, with the big bonus to tourism from open borders, it's usually a no-brainer.
2) AI is a real beach about letting you get open borders treaties with them, to be able to send your scouts through their lands when they completely bar your path of exploration. Before, you could toss them a few gold and they'd usually gladly let you past. But now, since you can't give them loose gold unless you have a DoF with them (another thing most of them are a real beach about giving out), you can't get past them. This is a real problem. No dang way i'm giving them gpt (thieves!) for stupid open border agreement. They really need to make a better way of getting open borders with the AI.
Also, I observed Korea building a road to patch into mine, in order to be more quickly able to send attacking troops through my lands to go after Hiawatha over on the far side of me. AI is pretty smart with roads now. Of course, I was being peaceful and kept open borders with most everyone throughout the game.
I suppose it's possible that they were doing these kinds of things before BNW, but I NEVER left open borders in any game before BNW, so I wouldn't have noticed if they did. Wasn't any good reason to then (and plenty of good reasons not to). Now, with the big bonus to tourism from open borders, it's usually a no-brainer.
2) AI is a real beach about letting you get open borders treaties with them, to be able to send your scouts through their lands when they completely bar your path of exploration. Before, you could toss them a few gold and they'd usually gladly let you past. But now, since you can't give them loose gold unless you have a DoF with them (another thing most of them are a real beach about giving out), you can't get past them. This is a real problem. No dang way i'm giving them gpt (thieves!) for stupid open border agreement. They really need to make a better way of getting open borders with the AI.