Or maybe it says something about me, like how I never know when to shut up.
Don't say that Sisiutil, that's one of the reason people like your work I'm sure
On topic, great work; I don't really need it anymore (but the first version was especially usefull), but I noted the following points (all in order in which I saw them):
- Most important ressources: in luxury, you should add gems (better than silver, and more easily found), and why not Ivory or fur (all of them provide happiness boosts, which are most welcome).
- About Bronze Working: I discovered with time that sometimes I research BW not because I want to chop forests, but because I HAVE to if I want to improve tiles (especially mines)
- In "managing maintenance": "researching economy techs" could be said (writing, pottery, currency, CoL); even if you talk about the buildings, some people forget to research the techs
- In Happiness: environmentalism gives happiness for forest and jungles only pre-BTS
- Specialists: all what you said does not apply for basic citizens; perhaps add a line about them?
- About the national park: cutting coal is important for IW and coal plant only, so is ok if you have a river (for hydro plant)
- About production city: you forgot the awesome levee
- About GP farm: National park does not care about jungle, just about forest preserves
- About war: I discovered the hard way that after a though fight, you sometimes have not enough units to have a good power, so you should continue to build units until you're safe; what do you think of adding this tip?
- About West Point: lvl 6 unit is required for Warlords and BTS, not just Warlords; or perhaps you should say at the beginning that everything which is said for warlords is true for BTS unless stated otherwise.
- Four siege units with accuracy to remove defense: not true in BTS
- War Weariness: Mention of the Statue of Zeus?
- Stonehenge: Bad for creative ok, but very good for charismatic, should mention that
- Early game culture: having a state religion is good; having no state religion is sometimes better, since in this case EVERY religion gives culture
- Great merchants: it's Wall Street city, not commerce city
- Warlords unit: adding that even if the lvl 6 unit dies, you can still build WP? Or perhaps in the WP section? Not sure it's worthwhile but I noted it
- Diplomacy: 3 ways of getting along with someone else, not 2; you forgot sharing a favorite civic (even if it's temporary; but it's more or less temporary than sharing a religion)
- Diplomacy victory: impossible to vote yourself the winner since BTS 3.13, unless you have vassals
Which makes me think: nothing about vassals?
And that's all for this time; sorry to give you more work