rhettrongun
Prince
Ok, I just found the cause of the Japanese tank not showing up. Just a dumb xml error on my part... Very frustrating. Looks like I botched the Italian tanks in a similar fashion. I must have mixed them up at some point when I added them.
Additional bugs: I uploaded outdated versions of maps also. They are not very old, but Italy starts with a strategic resource penalty and there are some aircraft that are preplaced on carriers that the game cannot seem to recognize. So, the aircraft end up just being left out from the scenario. This ends up leaving Britain and France short on some aircraft.
Anyways, at least I know the cause. I will definitely be uploading a new version now, so I would appreciate anymore help pinning down bugs. I want to get a good version up this time.
Another thing is I will be posting more clear installation instructions as well. I think I wasn't quite specific enough on a few things that need to be done for the mod to work correctly. I'm still not seeing any TXT_KEY reference issues. This is a strange bug to be seeing, because the XML components and the text entires of the mod are all in part 1 together. So I can't imagine how you would get the units to show up, and not get the correct text updates to show up as well. They should go together.
Additional bugs: I uploaded outdated versions of maps also. They are not very old, but Italy starts with a strategic resource penalty and there are some aircraft that are preplaced on carriers that the game cannot seem to recognize. So, the aircraft end up just being left out from the scenario. This ends up leaving Britain and France short on some aircraft.
Anyways, at least I know the cause. I will definitely be uploading a new version now, so I would appreciate anymore help pinning down bugs. I want to get a good version up this time.
Another thing is I will be posting more clear installation instructions as well. I think I wasn't quite specific enough on a few things that need to be done for the mod to work correctly. I'm still not seeing any TXT_KEY reference issues. This is a strange bug to be seeing, because the XML components and the text entires of the mod are all in part 1 together. So I can't imagine how you would get the units to show up, and not get the correct text updates to show up as well. They should go together.