Hydromancerx
C2C Modder
@platyping
Why's your avatar keep changing?
Why's your avatar keep changing?
Boring to use the same avatar for more than 1 month.
I only use the first 2 though, 2nd one looks nicer so I replaced it
@platyping
Why's your avatar keep changing?
Sometimes I use animals or cartoons too.
I use Shrek for facebook
Have the "espionage" and "revolution" button to the upper right disappeared?
Also, I recon that the "victory conditions" and the "demographic" button have moved from left side to right side?
Is it a bug or purpose?
Where are the contents of "espionage" and "revolution" to be seen now?
Two things:
Could the event log openable with ctrl+tab be made to recenter viewports when you click on an item in the list that would normaly center your view on the event location, and said event is outside the current viewport?
In my current game I am in classical era so far and my empire includes just 2 viewports, so manually switching is not yet too much a bother, but with continent spanning empires it can be tiresome.
Should be easy enough, but no promises on when...
Have the "espionage" and "revolution" button to the upper right disappeared?
Also, I recon that the "victory conditions" and the "demographic" button have moved from left side to right side?
Is it a bug or purpose?
Where are the contents of "espionage" and "revolution" to be seen now?
indeed
Should have been fixed when SO reversed my changes to the main screen python.
screen.setHelpTextArea( 390, FontTypes.SMALL_FONT, 0, 0, -2.2, True, ArtFileMgr.getInterfaceArtInfo("[COLOR="Blue"]POPUPS_BACKGROUND_TRANSPARENT[/COLOR]").getPath(), True, True, CvUtil.FONT_LEFT_JUSTIFY, 0 )
<InterfaceArtInfo>
<Type>POPUPS_BACKGROUND</Type>
<Path>Art/Interface/Popups/PopUpBackground.nif</Path>
</InterfaceArtInfo>
<InterfaceArtInfo>
<Type>POPUPS_BACKGROUND_DDS</Type>
<Path>Art/Interface/Popups/PopUpBackground.dds</Path>
</InterfaceArtInfo>
<InterfaceArtInfo>
<Type>[COLOR="Blue"]POPUPS_BACKGROUND_TRANSPARENT[/COLOR]</Type>
<Path>Art/Interface/Popups/PopUpBackgroundTRANS.nif</Path>
</InterfaceArtInfo>