LMR
Back In Green!
Tyranids are far more suited to being barbarians that a playable faction IMO. Their entire existance is attacking and consuming; they do not negotiate trade deals, they do not swap technologies, they do not sign treaties. They are, in my view, too animalistic and alien to be a playable faction in the main mod.
However, I can see them as a playable faction in a scenario like the zombies in KA's Escape From Zombie Island 2, where they are in a locked war against all the other factions.
As for Titans, maybe in the first version, but i'd like to get everything else finished first
However, I can see them as a playable faction in a scenario like the zombies in KA's Escape From Zombie Island 2, where they are in a locked war against all the other factions.
As for Titans, maybe in the first version, but i'd like to get everything else finished first