I love this mod.
A few requests though.
1. name units is a generic way. strategic bomber, not b52. air superiority fighter, not mig. i use a vulcan for Britain, tupolov for russia.
2. add a ww2 halftrack (m3ht). same stats as inf but move 2 needs oil, costs more. upgrades to cold war apc (m113), then mech inf.
3. add a ww2 mounted/tracked artillery. same stats as artillery but move 2, needs oil, costs more upgrades to mobile artillery
4. add a bombard or mortar between treb and cannon, needs gunpowder, copper or iron.
5. add a trench inf. needs assy line. bonus on defense. machine gun gets bonus vs trench inf.
6. early tanks should come after trench inf on the tech tree. continuous track after assy line.
7. allow macemen, pikes, longbow to upgrade to muskets.
8. dreadnoughts and battleships should come earlier in the tech tree.
9. add an early cruiser with dreadnought.
10. separate light bomber, close air, ac130 in separate upgrade path.
11. add military police. defend only, more garrison culture, sees spies.
12. add a seaplane tender with pioneer aviation, upgrades to ww2 carrier. carries 1 or 2 aircraft (biplane era)
13. add a streamship before transport. needs steam engine and coal.
14. add a truck. assy line, defend only (weak) carries 2 foot solders or guns. upgrades to halftrack.
15. add a canoe. sailing, seacoast only, can enter enemy territory.
16. consider allowing cavalry to upgrade to armored car as well as helicopter.
please dont add many (any) new techs, the tech tree is already getting pretty long.
no more new tanks unless the early early tanks are steam tanks.
regardless, it should be easy to have all the ww1 stuff at the same time. trench inf, artillery, early tank, truck, armored car, cavalry, early fighter, early bomber, dreadnought, seaplane tender, steamship.
also the ww2 stuff. inf, mounted artillery, various tanks, halftrack, recon car, fighter, bomber, light bomber, battleship, carrier, transport.
A few requests though.
1. name units is a generic way. strategic bomber, not b52. air superiority fighter, not mig. i use a vulcan for Britain, tupolov for russia.
2. add a ww2 halftrack (m3ht). same stats as inf but move 2 needs oil, costs more. upgrades to cold war apc (m113), then mech inf.
3. add a ww2 mounted/tracked artillery. same stats as artillery but move 2, needs oil, costs more upgrades to mobile artillery
4. add a bombard or mortar between treb and cannon, needs gunpowder, copper or iron.
5. add a trench inf. needs assy line. bonus on defense. machine gun gets bonus vs trench inf.
6. early tanks should come after trench inf on the tech tree. continuous track after assy line.
7. allow macemen, pikes, longbow to upgrade to muskets.
8. dreadnoughts and battleships should come earlier in the tech tree.
9. add an early cruiser with dreadnought.
10. separate light bomber, close air, ac130 in separate upgrade path.
11. add military police. defend only, more garrison culture, sees spies.
12. add a seaplane tender with pioneer aviation, upgrades to ww2 carrier. carries 1 or 2 aircraft (biplane era)
13. add a streamship before transport. needs steam engine and coal.
14. add a truck. assy line, defend only (weak) carries 2 foot solders or guns. upgrades to halftrack.
15. add a canoe. sailing, seacoast only, can enter enemy territory.
16. consider allowing cavalry to upgrade to armored car as well as helicopter.
please dont add many (any) new techs, the tech tree is already getting pretty long.
no more new tanks unless the early early tanks are steam tanks.
regardless, it should be easy to have all the ww1 stuff at the same time. trench inf, artillery, early tank, truck, armored car, cavalry, early fighter, early bomber, dreadnought, seaplane tender, steamship.
also the ww2 stuff. inf, mounted artillery, various tanks, halftrack, recon car, fighter, bomber, light bomber, battleship, carrier, transport.