"Welcome, Mylene. I am Mao, ruler of the great chinese.. (bla bla bla)"
Pleasure, i guess. I wonder where we are here..1 big island? Many islands?
Let's send our warrior east and find out.
Gold, more gold! Hmm should we settle in that forest..
"Yes! Move out."
And so, after wandering 1 turn the great city of Bejing was founded.
Without considering the local fauna..
Time went by quickly, and warrior scout found some nice fishing grounds.
Along with some mooo, and more gold.
"Rest a bit in the north east, please. Rumors of roaming barbarians reached my ear,
and if possible i want our close lands clean to settle".
(An archer was built while growing Bejing after worker first)
"My! when will we switch into State Property, best civic in the world and i didn't give this for.."
Patience, we will do that after our first settler. I want to add Slavery as well.
Or will we whip our settler..hmmmm all that gold makes me think what works best.
(I was looking for opportunities, but ended with not whipping and waiting until i think size 5)
And so 2160BC, Shanghai was founded..rather late.
Cows or fish in inner ring?
"I like cows more, they make funny sounds. Let's send our worker there also.
And we will need a monument soon."
Around that time, pottery was finished. Granaries are one of Mao's strong points.
(one of the very few strong points...sshhh!)
..and Bejing started on one, before further settling projects.
"We should research sailing next. The Great Lighthouse would be awesome here, and we could...."
The Great Lighthouse has been built in a faaar away land! 2120 BC.
Okay..so now we have sailing already, what do we do.
"I suggest we settle on that island west of Bejing.
No barb troubles, nice clams..nice trade routes..and nice beach."
(No barbs was the main reason, they started making trouble east
)
So now we we have the galley, let's go exploring. South.
"Yep, Captain? What did you find?"
"Blue culture! I think there's someone who wants to speak to you and.."
*rude interruption* "Behold! I am Pacal, tiny but greedy ruler of the Maya and we will sacrifice you all..unless you want peace?"
Indeed, and let's not tell him that we will hurry towards that double fish island quickly!
(this was so very important for my game, whipping a monument first in Nanjing
covered an ocean tile and connected us via coast. Trade routes, 2 happy res
)
I teched Metal Casting after the basics like BW, Pottery, Myst for monuments and writing.
In fear of barb galleys, with so much food being coastal. And maybe forges (+1 happy with gold).
Not too sure about that move, but 1 Trireme was badly needed soon at double fish island.
"Should we start trading with that weird little Maya Man?
Technologies, i mean."
Good idea, Alpha next. And yep it was good, got maths among some others.
Hmm if he trades, he must know somebody else..
(Lonely AIs only trade few techs like Monarchy)
Not much time passed until a green work boat was spotted in Maya waters.
(i still wonder how, no open borders. I sent the first galley + 1 warrior scouting).
"Well hello there! I am Joao, the greatest seafarer alive. Want to share spooky tales, or want trouble?" Tales please..for now.
"Let's find him if possible, we cannot trade resources yet and the routes are unknown."
(I did not find Joao, Islands..*pulls hair*)
"They don't like each other much, and somehow he saw how we gave Pacal Alpha and.."
YOU are our worst enemy now, chinese trouble makers!
Whatever.. (he was plotting for many turns now, no open borders with Pacal i think he cannot reach me).
His anger was reduced over time, and i used both for trading.
When they both got Aesth, i thought about Music.
Really tempting, GP points were the weak part of my early empire besides Bejing creating 1 GS for an academy.
So i traded for it, beakers output was nice with double gold, Academy and foreign + island trade routes,
and after some bibbering i got the great Artist for a golden Age
Luckily Pacal did not put much Espio into me, and i saw he's not teching music.
(I was half way CS before that plan)
After some fiddling around, cities were ready to run specialists (CoL was available for trade earlier), HR, Caste and Bur was planned,
but CS was 2 turns away..i started the golden age anyways, happiness was a problem and especially those island cities had nothing to do
without running specialists.
Seeing that Pacal has Philo (think i got really lucky with their tech paths..), i also switched into his Reli.
And yep, soon i got him friendly and am 1 turn away from hopefully trading Paper + Compass (for exp harbors and trades) for Philo.
I cannot add Paci, but it's nice for Lib.
Will see how GP generation timing turns out, 1x Edu bulb for sure and then i could use 2 more scientists.
Island maps are very special for planning, nice having SP..all cities are low cost
Logs