I tend to stick to playing Domination victories on Deity (as I see it all the other victories are variants of Domination anyway when you play on Deity), and I have never built a nuke.
I don't even really know what they do. Sure I've been nuked by the AI, so on a superficial level I understand it renders tiles unworkable, massively reduces a city's pop and damages/kills many units in an AOE, but what do they DO?
I mean, I have all the killing power I need from artilleries and bombers and what-not. My style of play also values all of my units highly, such that I tend to load when I lose units unnecessary until I'm in the home stretch, so building a suicide unit that can't gain exp, become more powerful and whose only purpose is to do what I can already do with my fleet of bombers seems... wasteful. Also it's the same reason why I don't build cruise missiles.
Can anyone fill me in - am I missing out on some kind of tactical dimension by not using nukes/missiles?
I don't even really know what they do. Sure I've been nuked by the AI, so on a superficial level I understand it renders tiles unworkable, massively reduces a city's pop and damages/kills many units in an AOE, but what do they DO?
I mean, I have all the killing power I need from artilleries and bombers and what-not. My style of play also values all of my units highly, such that I tend to load when I lose units unnecessary until I'm in the home stretch, so building a suicide unit that can't gain exp, become more powerful and whose only purpose is to do what I can already do with my fleet of bombers seems... wasteful. Also it's the same reason why I don't build cruise missiles.
Can anyone fill me in - am I missing out on some kind of tactical dimension by not using nukes/missiles?