It is funny that you say all my posts are irrelevant when damn near three quarters of your arguments are claiming mine to be irrelevant!Nice irrelevant points there. The look over there strategy isn't particularly useful though. Now, I'm going to get some sleep in a moment, so I'll deal with whatever avoidance tactics you come up with some time tomorrow (maybe), but for now I'll say the following:
Rather than give an honest response and admit that popular opinion is unimportant you will tell me to go study economics...Firstly, argumentum ad populum is irrelevant in this case as we're talking of business and not universal morality. If the majority of people are willing to pay for something at that price it is worth that price. If you think otherwise I suggest you go study economics.
It has everything to do with this topic. I am explaining that the quality of the video game is what should keep people interested in it, not the stream of new content flowing constantly down as the bored gamers use their fish nets to pick up everything they can get.That's great that you still enjoy playing Civ IV, however it has little to nothing to do with anything here. The fact that you don't need a steady stream of context (official or not) to keep your self interested doesn't change the fact that other may need one...
What is irrelevant is that entire paragraph. It was simply pointing out that a lot of things cost money but rather than pick up on that you say "I don't use gas".I don't spend any money on gas, at all. I live within walking distance of the university I work in and as such I don't need to drive. This is just like most of your points irrelevant to the argument.
Civilization V does not cost $80 and you know it. It was $49.99 on release date. As a matter of fact I just checked steam and the price is currently $49.99 (personally, I think it should be lowered because that was almost a year ago, but that is off-topic)Now, per civ on the base game does come to $4.44 (where I am Civ V is apparently $80 on steam...), but you have to consider the bundle effect. Let's consider some examples:
$81 for the regular game! Yeah just sweep that right under the carpet there. You did not pay $80 for the game. You just conceded that the DLC is a ripoff. Thanks for doing the math for me.So we can assume that a bundle reduces the overall cost by 25%. Without having any information on a triple, quad etc. bundle we can't really assume much. In that case let's take the 18 civs by the $5.99 price. This gives $108. Without that 25% however its $81. So about the cost of the game. You'd also have to consider an additive bundle effect which would bring the cost per unit down. But hey...
I'm sure your lack of care is what has kept you responding to me. Good night!...who cares, nobodies mind is being swayed here. I'm still going to buy DLC and be happy about it. You think differently, I don't really care now I think about it. The company aren't going to change their tone, there's too much money for them. Have fun though. I'd just ask you to spend more time thinking about what goes into each civ, but I know you'll only see what you want to. It really doesn't affect me whatever way I look at it. Have a nice day!
Businesses trying to come up with a business model that makes them the most money without alienating their consumer base? What a bunch of greedy bastards!
Now I remember why I hate this part of the board so much. The fact that I couldn't even see a third of the messages when I clicked on this thread should've warned me this wasn't going to end well.
I actually like the DLC model cause i can pick the things i want and exclude those i dont. And actually i like some scenarios to come with new civs, seems a fair deal for me.
Empirically, DLC is not better for the consumer. It allows for less options and less content for greater prices.
Welcome to civfanatics.
You sure picked an exciting thread to join the discussions!
Your fault is that you assume the DLC itself has caused prices to go up, and that is faulty logic. "DLC" is just a method of distribution.
Price increases are price increases. The method of distribution does not matter.
They could easily release an expansion pack through Steam if they wished. They could have released individual Civs as physical media back in the day too.
You don't even know the half of it.It must be a great burden to educate the masses. My God, it's like White Knighting but so much more stupid.
The problem is, this isn't an acceptable price. I have explained how much it should cost (under $2 and that is the acceptable price). This is really the only price. Do not try to make it sound as if economics is so black and white that what ever you get charged it what you have to pay for.AP Econ. The idea that the acceptable price is what people will pay for is drilled into the whole idea.
On the topic of popular opinion, the argument does work. Just because the majority of people think it is acceptable, does not make it right.No, the analogy doesn't work unless you tried to bring up the price people will pay for slaves. In which case, sure, you actually have an argument. You're comparing apples to bloody god damn oranges and trying to make yourself look intelligent in the process. I can keep saying the acceptable price will be whatever the people will pay for it and I'd be right because that is how it works. You can keep saying that it's a "rip-off" but the fact that clearly, a lot of people are buying DLC, proves the opposite.
I'll just ignore this because you are really just going about insulting me again.As for you Derrick, good job, you can count but according to the guy I'm quoting above, all of that should be free since it could easily be added by modders.
Now I remember why I hate this part of the board so much. The fact that I couldn't even see a third of the messages when I clicked on this thread should've warned me this wasn't going to end well.
The problem is, this isn't an acceptable price.
Err, no. See, DLC isn't scarce. Everyone on this forum could probably download Korea if it was free and there would still be plenty of downloads for everyone.
You're confusing "scarcity" with "the amount of content in the DLC".
And yes, it is probably more profitable. Actually, I'm sure it is given that they're still selling because market forces allows them to and people are willing to pay for $5 DLC despite being in the midst of an economic downturn.
Your fault is that you assume the DLC itself has caused prices to go up, and that is faulty logic. "DLC" is just a method of distribution.
Price increases are price increases. The method of distribution does not matter.
They could easily release an expansion pack through Steam if they wished. They could have released individual Civs as physical media back in the day too.
I think what people mean when they refer to an "acceptable price" is what the market accepts - not what you find acceptable or not.
What the market accepts is what people are willing to pay.
What people are willing to pay is what people are actively paying.
This.