CrazyAce
Prince
If you're changing actual in-game setup screens, that won't work as a mod.
As I'm reading through this pdf file (very nice by the way) and I create a new XML file with code reading as an example:
<GameData>
<Units>
<Update>
<Set Moves="1"/>
<Where UnitType="UNIT_WARRIOR"/>
</Update>
</Units>
</GameData>
Warrior moves 2 steps. Am I doing something wrong again?
Nice work.
No does anyone know if there is a place like MSDN to view the posible XML tags and other standard definitions or is back to the (good) old try and fail?
heh, I second that.