I'd think having a shrine city by the lategame is a fair assumption with CE or SE. Only on the hugest of maps might you not have the opportunity to capture one. Whether or not you will have a shrine by the time you want to be building your Wallstreet is another issue.
I loaded up your save for the CE, and without changing anything at all except a few farms in your Wallstreet city to towns, this is the CE-Wallstreet I got. It runs at a lower population , meaning less resources needed and less maintenance, but also less score. Unless I missed something this would be a far better way to run the Wallstreet city in that scenario, though it has less GPP.
I more than doubled the the output of the city, and with some cheap science buidlings this will be even better obviously.
Yours produced 84.26 and 118.3, compared with this one producing 175.5 and 129.
Basically, running so many priests in a CE-Wallstreet is IMO not optimal.
I loaded up your save for the CE, and without changing anything at all except a few farms in your Wallstreet city to towns, this is the CE-Wallstreet I got. It runs at a lower population , meaning less resources needed and less maintenance, but also less score. Unless I missed something this would be a far better way to run the Wallstreet city in that scenario, though it has less GPP.
Spoiler :
I more than doubled the the output of the city, and with some cheap science buidlings this will be even better obviously.
Yours produced 84.26 and 118.3, compared with this one producing 175.5 and 129.
Basically, running so many priests in a CE-Wallstreet is IMO not optimal.