I've been playing Civ V since its release, and BNW a lot lately.
Came across a situation that made me wonder again about specific triggers of war for the AI civs:
I know the obvious reasons why AIs declare war after you have amassed enough ill will: Crowding their space, Building wonders they wanted, befriending CSes they covet, just because they like war (certain civs), voting against them in World Congress or suggesting resolutions they don't like, having opposing ideologies, etc.
A few other less obviously hostile actions of my civ over the course of playing Civ V have also seemed to cause Declarations of War (DoW).
The latest example in BNW:
Settings: Epic/Large/Emperor/ All others standard except Diplo Victory turned off.
I had four cities up relatively quickly with Tradition. Two of them were somewhat near Babylon's capital. Though they expanded in the other direction, their units had sniffed around the cities on occasion, so I expected war at some point. 1 of the cities was not really close to a farflung Mongol city (far away from its capitol), but there was no CS or other city between them. I thought that might spell trouble one day too. However, Mongolia was friendly to me and was purchasing a luxury from me for 7gpt.
My four cities formed kind of a crescent shape, and there was a glaring open city spot in the center of it with a new luxury item I could use anyway, so when my happiness was ready for it, I built the fifth city. It was NOT near Babylon or Mongolia. Immediately, though, Babylon and Mongolia declared war. The funny thing was, Mongolia's "war" was pretty much a "phony war" as you may have sometimes experienced if you've played Civ V much. The AI civ will declare war, but then you'll never see a unit of theirs even near one of your cities. A few dozen turns later, they'll ask for peace.
Those "phony wars" often make me wonder what exactly I did to trigger them. Despite being friendly and having a trade agreement, did building that 5th city cause Mongolia to declare as a one-off trigger? Or was Mongolia just working in tandem with Babylon. Or was it coincidence that inevitable war was declared just then?
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Other activities of my civ which have seemingly brought on wars (often phony wars) with AI civs in Civ V though not necessarily in BNW yet:
Researching or Discovering a military tech like Iron Working
Being close to finishing my civs first iron mine or horse pasture
I've tried searching the forums and come up with a lot of stuff for AI war behaviors for Civ IV but not so much for Civ V. Anyone with good working knowledge of the AI care to enlighten me a bit on non-obvious or specific triggers for AI DoW? Also, what kinds of situations lead to "phony wars"? If this has been covered in another thread somewhere please help me find that thread . Thanks.
Came across a situation that made me wonder again about specific triggers of war for the AI civs:
I know the obvious reasons why AIs declare war after you have amassed enough ill will: Crowding their space, Building wonders they wanted, befriending CSes they covet, just because they like war (certain civs), voting against them in World Congress or suggesting resolutions they don't like, having opposing ideologies, etc.
A few other less obviously hostile actions of my civ over the course of playing Civ V have also seemed to cause Declarations of War (DoW).
The latest example in BNW:
Settings: Epic/Large/Emperor/ All others standard except Diplo Victory turned off.
I had four cities up relatively quickly with Tradition. Two of them were somewhat near Babylon's capital. Though they expanded in the other direction, their units had sniffed around the cities on occasion, so I expected war at some point. 1 of the cities was not really close to a farflung Mongol city (far away from its capitol), but there was no CS or other city between them. I thought that might spell trouble one day too. However, Mongolia was friendly to me and was purchasing a luxury from me for 7gpt.
My four cities formed kind of a crescent shape, and there was a glaring open city spot in the center of it with a new luxury item I could use anyway, so when my happiness was ready for it, I built the fifth city. It was NOT near Babylon or Mongolia. Immediately, though, Babylon and Mongolia declared war. The funny thing was, Mongolia's "war" was pretty much a "phony war" as you may have sometimes experienced if you've played Civ V much. The AI civ will declare war, but then you'll never see a unit of theirs even near one of your cities. A few dozen turns later, they'll ask for peace.
Those "phony wars" often make me wonder what exactly I did to trigger them. Despite being friendly and having a trade agreement, did building that 5th city cause Mongolia to declare as a one-off trigger? Or was Mongolia just working in tandem with Babylon. Or was it coincidence that inevitable war was declared just then?
---
Other activities of my civ which have seemingly brought on wars (often phony wars) with AI civs in Civ V though not necessarily in BNW yet:
Researching or Discovering a military tech like Iron Working
Being close to finishing my civs first iron mine or horse pasture
I've tried searching the forums and come up with a lot of stuff for AI war behaviors for Civ IV but not so much for Civ V. Anyone with good working knowledge of the AI care to enlighten me a bit on non-obvious or specific triggers for AI DoW? Also, what kinds of situations lead to "phony wars"? If this has been covered in another thread somewhere please help me find that thread . Thanks.