IdiotsOpposite
Boom, headshot.
Turn 0 (1590 AD): All right, I've got some beef pot roast, we're heading for Liberalism at a painfully slow rate... all right! Let's go. I notice we have a settler in PP, so I'll just send him up to C1 immediately. Why waste time, right? We can worry about the economy later. I send one of the knights in Mound City to accompany him.
Turn 3 (1600 AD): Hadrumentum gets founded:
Yay. We're still bleeding money out the ass, of course. Hopefully the next player will fix that.
Turn 5 (1610 AD): Asoka demands our World Map. Since I'm not sure how strong he is, and I don't want to run into a war right now, I accept.
Turn 10 (1635 AD): Argh. Our economy goes to 0% and we're barely making it then. I think it's about time for me to end this before I ruin us even further...
The good news is, we have another settler heading to C2. The bad news is, I think I managed to destroy our economy completely. Yay me?
Save: Randomness 1635 AD
Turn 3 (1600 AD): Hadrumentum gets founded:
Yay. We're still bleeding money out the ass, of course. Hopefully the next player will fix that.
Turn 5 (1610 AD): Asoka demands our World Map. Since I'm not sure how strong he is, and I don't want to run into a war right now, I accept.
Turn 10 (1635 AD): Argh. Our economy goes to 0% and we're barely making it then. I think it's about time for me to end this before I ruin us even further...
The good news is, we have another settler heading to C2. The bad news is, I think I managed to destroy our economy completely. Yay me?
Save: Randomness 1635 AD