Is there a mod that revamps how the AI choose their religious perks? Invariably the first 4 AIs to found a religion take Padogas, Mosques, Cathedrals and Monasteries. It was especially frustrating one game, as I was Rome with Incense and wine at my capitol and several plots of wine around in my various cities and whoever it was who took Monasteries (which I wanted since the start of the game and put all of my energy into getting - even just missing out on Stone Henge to Pacal and capturing a city state which had uluuru) had NO incense OR wine anywhere near any of their cities. What on earth is the logic there?
So what I'd like to know is if there is a mod that causes the AI to more sensibly evaluate their religious perks, rather than just rush the religious buildings.
So what I'd like to know is if there is a mod that causes the AI to more sensibly evaluate their religious perks, rather than just rush the religious buildings.