Just to clarify, have you actually tested whether culture-buffed temples could be awarded for free?Maybe that's the case, but even if it is, it's still not the same, because the bonus is on the building, and not on the religion.
See Divine Inspiration -- it doesn't all of a sudden add 2 faith to every wonder in it's description. It simply adds 2 faith per wonder (from religion) on your city output screen. The reason it's probably different is that what if your religion got supplanted in that city? You would have to lose the free buildings.
Wrong, or at least only half true. Like numerous posts above mention, there's no need to delete monuments because you will get free Amphitheatres instead.No, what you want to do is delete your monuments before selecting that policy. Then you will have them all for free the whole game. Very nice.
Wrong, or at least only half true. Like numerous posts above mention, there's no need to delete monuments because you will get free Amphitheatres instead.
I don't want free amphitheaters because they are worthless and I will never hard build them. I want free gold all game long. 4 gold per turn for the rest of eternity.
If you are not building any amphitheaters EVER, that means that you clearly have no idea how to play this game, and I do not understand why exactly are making any suggestions in a strategic forum, rather than just going home and starting up a settler game.
Yes, clearly 1 culture per turn for a big hammer investment is a great idea. Are you serious? I encourage you to duel me, play me in an FFA or a teamer and see what happens. Do you even play against real thinking humans or just beat up on the ******ed AI over and over?
Yes, clearly 1 culture per turn for a big hammer investment is a great idea. Are you serious? I encourage you to duel me, play me in an FFA or a teamer and see what happens. Do you even play against real thinking humans or just beat up on the ******ed AI over and over?
No, what you want to do is delete your monuments before selecting that policy. Then you will have them all for free the whole game. Very nice.
Well that argumentation sort of lacked in your post above. While I'm not sure I agree with your conclusion or strategy - you will need some slots for Writings in almost every game, and even though National Epic and Heroic Epic can cover your needs for a while, I wouldn't call the Amphitheatre useless - but apart from that, I do agree that toning the culture yield of subsequent buildings down to only 1 was a bit too far, and I myself have modded them up to 2 similar to Monument. Also, if you have hard-build the monument, it does seem like a waste of hammers to sell it again, even more so when you consider that the amount of "free" hammers you get from the Amphitheatre is considerable higher than what you get for the Monument. But yes, it will cost you 1GPT for entire game ...Yes, clearly 1 culture per turn for a big hammer investment is a great idea. Are you serious? I encourage you to duel me, play me in an FFA or a teamer and see what happens. Do you even play against real thinking humans or just beat up on the ******ed AI over and over?
No, what you want to do is delete your monuments before selecting that policy. Then you will have them all for free the whole game. Very nice.
its not the 1 culture that matter, its the opera house and hermitage that you cannot get. Also, there is one thing called culture victory ...
And last but not least you need some tourism going to get exotic with the AI to not get huge happiness hit when the ideologies come.
So amphitheater has its uses for sure. Not immediately, but you definitely have to build em at some point.
Well that argumentation sort of lacked in your post above. While I'm not sure I agree with your conclusion or strategy - you will need some slots for Writings in almost every game, and even though National Epic and Heroic Epic can cover your needs for a while, I wouldn't call the Amphitheatre useless - but apart from that, I do agree that toning the culture yield of subsequent buildings down to only 1 was a bit too far, and I myself have modded them up to 2 similar to Monument. Also, if you have hard-build the monument, it does seem like a waste of hammers to sell it again, even more so when you consider that the amount of "free" hammers you get from the Amphitheatre is considerable higher than what you get for the Monument. But yes, it will cost you 1GPT for entire game ...
Unless you are specifically seeking a cultural victory, the amphitheater is pretty much garbage. You get 1 culture per turn plus you need to pay its upkeep and spend hammers on it instead of other things in the game that are needed.
The other reason why they are garbage is because cultural victories are simply not viable in competitive games. So, If you are making them you are not playing optimally because they are not good and you are not playing optimally because the victory you are seeking is not optimal against skilled players.
Many games vs good players require you to spread your economy to its limits, defending yourself with a large army while supporting science building's and happiness building's upkeeps a well as many roads.
If you are making amphitheaters you are either messing around going for a long shot, unviable victory condition or simply don't know what you are doing with no clear aim.
Optimal use of writers is for instant culture attempting to fill out rationalism/idealogy ASAP, optimal use of the great artist is for golden ages which give you tons of money, production AND extra culture.
This means there is no way I'm going to make amphitheaters because I'm using my writers and artists to burn them unless I'm going for a culture victory which is straight up screwing around.