Terrace Farm Help

AgentTBC

Warlord
Joined
Apr 25, 2009
Messages
295
I never got around to buying the Inca civilization since I already had Spain and I didn't want to pay double for a civ I already had. Meant to buy the Inca DLC during the Steam Summer Sale but I forgot so I caved in and paid full price for Incas.

Now I am deeply confused by the Terrace Farms. See screenshot. What exactly is going on? All of those tiles are hills, all are next to fresh water, and all are next to mountains. Why do they have three different yields? Please hope me.
 

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They gain 1 additional food per mountain they are adjacent to.
 
Terrace Farms get an additional food bonus for each adjacent mountain.

In your diagram, one farm is next to 1 mountain, another is next to 2 mountains, and the third is next to 3 mountains.
 
Wow thanks, I didn't realize it was +1 per mountain.

That's an awesome unique improvement!
 
Also I'm kinda loving that city spot despite being wedged between two other civs.
 
Wow thanks, I didn't realize it was +1 per mountain.

That's an awesome unique improvement!

Another good thing about Terrace Farms (and quite a few of the other unique improvements) is that it allows you to settle city spots that aren't really that attractive to other civilizations. A site that is a great spot for an Incan city is a food-starved hellhole for other civs. Which means you can get nice spots for later cities because no one else is really going to settle there.
 
Now you know why Inca is the best civ in the game. So much food. Nice amount of production. Good for specialists and the mountains allow you to get an observatory. I hate Inca in every game they are in. They always turn into runaways.
 
Now you know why Inca is the best civ in the game. So much food. Nice amount of production. Good for specialists and the mountains allow you to get an observatory. I hate Inca in every game they are in. They always turn into runaways.

AI Inca is usually not so much a runaway as it is a wonder-spammer. I'm generally never worried about Inca getting too far ahead, but I do tend to worry that if left unchecked, they will simply build 50% of the game's wonders and that some war-monger will conquer them before I do. Which could be a tremendous problem, if, say, Attila ends up with Notre Dame, Statue of Zeus, etc. because of it.
 
Oh, but the Inca do have an achilles' heel.

In Pachacuti's nightmares there are sheep on every hill that is next to a mountain.
 
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