Le Sage
Emperor
Scheit! Every time I'm about to uninstall Civ5 they come out with new Patches, making me bleedin' stick here since I have to try the patches out before getting rid of the dang game!
Actually Oligarchy was pretty OP. I am glad that they have nerfed it. An attacker could blitz an enemy city & once captured, the defender won't be able to take it back because of huge bonuses the attacker would get from Hmeji Oligarchy combo. Now Oligarchy can still be useful. Garrison a well promoted artillery in the city & destroy one unit in one turn.After the first major patch, liberty was almost useless while tradition got a major buff. Now liberty will be much better again. Tradition is still okay, but Oligarchy is nerfed hard. Looks like liberty is on top again.
CiV size on hard disk is pretty small compared to other big games. You don't need uninstall it at all, leave it on your hard disk & just try to control your emotions.Scheit! Every time I'm about to uninstall Civ5 they come out with new Patches, making me bleedin' stick here since I have to try the patches out before getting rid of the dang game!
Hey guys, there was a mistake in the patch notes which has been corrected. The change to Representation should have read as:
Representation: Each city you found will increase the Culture cost of Policies by 33% less than normal. Also starts a Golden Age.
Wait and have a cup of tea.First line.. ENGINE.. Significant turn time improvements.
That probably does it.
It *MIGHT* allow for more <s>strategy</s> tactical warfare, if the AI could cope with it.I love 1UPT, it allows for way more strategy. If they are going to allow stacking, please only have it as an option through the Advanced setup screen.
No, it is broken because the AI cannot handle it. And not only the AI can't handle it, it also abolishes any chance for the AI to cover its weakness with production bonuses.1UPT is not broken just because you do not like it. It's like eating ring donut and saying your donut is defective because it doesn't have jelly.
So, out of a sudden Firaxis is assumed to teach the AI the principles of battle theatres, to interpret varying regions, the influence of approaching units to its battle plans and what not more?I agree it's harder for the AI to use, and firaxis should fix that pronto, and I like some suggestions I've heard to improve it like making it only apply to military units, but let you stack civilian units like workers and great people and embarked units (although this last would be OP with Songhai, so there's that). But that's all a case of adding sugar to the donut, not sending it back as defective.
That said, I'm gonna go have a donut.
Hey guys, there was a mistake in the patch notes which has been corrected. The change to Representation should have read as:
Representation: Each city you found will increase the Culture cost of Policies by 33% less than normal. Also starts a Golden Age.
Ahaha, people stop with the analogies Too much for one thread!
Is it each city you have already found OR every city you'll ever have?
Wait, does my question make sense? I'm too confused darn it!
Now liberty will be much better again. Tradition is still okay, but Oligarchy is nerfed hard. Looks like liberty is on top again.
Lets just look at the new base production modifiers:
All mines +1 with Chemistry
Workshop +2
Windmill +2
Factory +3
Deer camps, Armory iron mines etc. also provide
So in a realistic industrial era scenario: Factory, Railroad, Windmill, Workshop:
Before: 0 base but 115% modifier
Now: 7 base but +65% modifier
I'd really like to see an OIL powerplant option.
Additional bug fixes and tweaks.
I am sort of shocked that Landed Elite applies to all cities, and not just the capital.
it really wouldn't make sense to be all cities and in tradition branch. probably another miswritten thing, but who knows.
This and a wholotta more!I like seeing so many balance mod changes being implimented into the base game. Hopefully it gets to a point where talented modders no longer feel the need to work on balance mods and can work on adding new content and features.
90% of the crap on that list is just more nerfing.
Firaxis have no clue what direction they want for Civ5.
Excellent! However.. I was really hoping they would have done more.
Specifically working on the end turn move.