I was incredibly skeptical of CivWorld based on how things were handled with CivNetwork.
But now I'm intrigued!
The concept of managing a single city that's part of a larger regional network offers a lot of potential. And diplomacy will be extremely rich - the one aspect of the game that keeps me from playing single player (if CiV had better MP support I'd be playing that right now instead of my 5 concurrent games of cIV).
I worry about the potential for abuse with paying real money into the game. Smart play and efficient use of resources should be rewarded - not brute force gold farming or 12-hour straight gambling. But then again I'm not trying to monetize things on the facebooks.
I do wish, however, that the look and feel of CivWorld wasn't so cheap. I mean, it looks like a settlers of catan sort of thing.
But now I'm intrigued!
The concept of managing a single city that's part of a larger regional network offers a lot of potential. And diplomacy will be extremely rich - the one aspect of the game that keeps me from playing single player (if CiV had better MP support I'd be playing that right now instead of my 5 concurrent games of cIV).
I worry about the potential for abuse with paying real money into the game. Smart play and efficient use of resources should be rewarded - not brute force gold farming or 12-hour straight gambling. But then again I'm not trying to monetize things on the facebooks.
I do wish, however, that the look and feel of CivWorld wasn't so cheap. I mean, it looks like a settlers of catan sort of thing.