[Warlords Mod]The Eternity Mod Development Thread

Sebiche

is better than you
Joined
Oct 2, 2006
Messages
382
Location
Mexico City (Im not Mexican though)
This is now for Development because now its hit the factory floor.

In case your wondering what it is, the eternity mod is a mod designed to maximize time and detail without losing building, tech and unit creation rate. by the end i hope to have alteast 200 Techs in the Tech tree and 350 Units (including unique units).

The Eternity Mod is called that way, because it is a game that spans from 7000 BC - 3000 AD (now there will be futuristic/sci-fi units), each turn covering 1 year (ie 10,000 turns. 10,000!! thats the perfect crime!!)

It will include new Civs, Units, Techs, Buildings, Wonders and Projects.

ok, here are them little details I'd like to add (the one's I've worked out so far). Also, all Civ's now have 2 Unique units and alteast 2 leaders.

THIS IS THE WORK FOR SEBICHE'SETERNITY MOD

NEW EMPIRES
Spoiler :

Macedonian Empire
-Unique Unit: Macedonian Phalanx (Spearman), Macedonian Hetairoi (Cataphract)
-Unique Building: Combat Institute (Replaces Barracks)
-Leaders: Alexander the Great (Aggressive, Philosophical) Phillip V (Expansive, Aggrressive)
-Starting Techs: Hunting, Agriculture

Mayan Empire
-Unique Unit: Sun Archers (Composite Bowman), Obsidian Axmen (Axman)
-Unique Building: Records Office (Courthouse)
-Leaders: Pakal (Charismatic, Industrial), Great Sun (Expansive, Finnancial)
-Starting Techs: Agriculture, Mining

Hun Empire
-Unique Unit: Hun Cavalry (Horse Archer), Torch Cavalry (Cataphract)
-Unique Building: Ration Storages (Granary)
-Leaders: Atila the Hun (Aggressive, Expansive) Bleda the Hun (Finnancial, Industrial)

Uruguayan Empire (CALL ME WHAT YOU WILL, BUT WE WERE GREAT)
-Unique Unit: Fusileros Navales (Marines), T-55 (Tank)
-Unique Building: Pecebre (Granary)
-Leaders: Artigas (Organized, Finnancial) General Torres (Industrial, Financial)




CHANGES IN ALREADY EXISTING CIV'S
Spoiler :

Amercan Empire
-Unique Unit: Humvee (Assault Vehicle) U-2 (Spy Plane)
-Unique Building: Townhall (Theatre)

Arabian Empire
-Unique Unit: Camel Archer (Heavy Horse Archer) Camel Knight (Knight) -Leaders: Yusuf (Aggressive, Spiritual)

Aztec Empire
-Unique Units: Jaguar Warrior (Swordsman), Eagle Warrior (Pikeman)

German Empire
-Unique Unit: Teutonic Knight (Knight), Panzer (Tank)
-Leaders: Barbarossa (Expansive, Spiritual) Adolf Hitler*** (Aggressive, Industrious)

English Empire
-Unique Units: Yeomanry (Longbowman), Crusader (Tank)

Persian Empire
-Leaders: Xerxes (Expansive, Philosophical)
-Unique Units: Immortal (Spearman), Persian Cavalry (Cataphract)

Carthaginian Empire
-Leaders: Hamilcar (Protective, Finnancial)
-Unique Units: Numidian Cavalry (Cataphract), Carthaginian War Elephant (War Elephant)

Russian Empire
-Unique Units: Cossack (Hussar), T80 Tank (Modern Armor)

Spanish Empire
-Leaders: El Cid (Protective, Philosophical) (***i know hes not a monarch, but he did rule over Valencia)
-Unique Units: Tercios (Arquebrusier)

Chinese Empire
-Unique Units: Redguard (Infantry)

Roman Empire
-Unique Units: Knights Templar (Heavy Swordsman)

Celtic Empire
-Unique Units: Gallic Swordsman (Broad Swordsman), Barbarian Chariot (Composite Chariot)

Viking Empire
-Leaders: Eric the Red (Expansive, Aggressive)
-Unique Units: Longboats (Galley)

Egyptian Empire
-Unique Units: Sicklemen (Broad Swordsman)

Japanese Empire
-Leaders: Hideyoshi (Expansive, Philosophical)
-Unique Units: Japanese Musketmen (Musketeers)

Korean Empire
-Leaders: King Seonjo (Protective, Finnancial)
-Unique Units: Turtle Ships (Galleon)

***I'm not doubting that some people might disagree with his entry. I think since he took Germany out of dept and poverty I'll include him. BESIDES, if Stalin gets to be in, Hitler should too.

THIS IS NOT OVER. I WILL ADD MORE THINGS HERE IN DAYS TO COME.

CIVS I NEED HELP ON:
-The Ottomans
-The Indians
-The Malinese
-The Zulu
-The Nubians (a new civ)

ANCIENT-CLASSICAL TECH TREE IMAGE HERE: NOT PLACED IN CIVILIZATION YET, JUST AN IMAGE
Spoiler :


WHATS THAT JOHNNY? WHAT CAN YOU DO?

Just in case you want toHELPheres some stuff I could use with helpers:

Graphic Issues:
-Unit art (I have no idea how to change around the files)
-Flags and Leaderheads (.dds converter don't come for Mac)
-Buttons and a what-not

XML: (I can do it, but its too much)
I was thinking of organization due to type and era like:
-Someone to do the Ancient-Classical Tech tree
-Someone else to do the Medieval one
-Someone else to do the Renaissance one
-Someone else to do the Industrial
-Someone else to do the Modern
AND FINALLY:
-Someone else to do the Future (BECAUSE NOW, FUTURISTIC UNITS WILL BE IN STOCK)

Unit XML:
Someone to help me write up some of the units because I get the feeling they will be PLENTY.

(I'll do the civics, the Civilizations, the build infos, religions, ETC)

PEOPLE PLEASE, IF YOU WANT THE ETERNITY MOD (AND YOUR NAME IN BIG SHINY BOLD AND LARGE LETTERS IN CREDIT) PLEASE TELL ME SO THAT YOU CAN HELP TOO
REMEMBER: DON'T ASK "WHAT WILL THE MOD DO FOR ME?" ASK "WHAT CAN I DO FOR MY MOD?"

THE FUTURE OF THE ETERNITY MOD DEMPENDS ON IT!

PLEASE AND THANK YOU FOR YOUR FEEDBACK
-SEBICHE
 
thats the whole point actually.

I designed the following Civics. I need help to make them though.

Election
-Rule of the Strongest
-Monarchy
-Theocracy
-Dictatorship
-Democracy

Legal
-Common Trial
-Council
-Judged Trial
-Constitution
-Trial by Peers

Organization
-Centralised
-City-States
-Vassal Lordship
-Bureaucracy

Labor
-Tribalism
-Slavery
-Serfdom
-Emmancipation

Economy
-Barter
-Free-Trade
-Mercantilism
-State-Owned Property

Military
-Collective
-Forced
-Draft
-Pascifism
-Volounteer

Freedoms
-Patriotism
-Nationalism
-Universal Rights
-Freedom of Speech

Welfare
-Castes System
-Open Education
-Corporatism
-Enviromentalism

Power
-Absolute
-Direct Democracy
-Parliamentary
-Indirect Democracy

Religion
-Paganism
-Organized Religion
-Forced Religion
-Free Religion
 
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