Getting another wonder will be easier, but you may need to reload if you're in bad luck.The great merchant comes from the Great Lighthouse. I usually build the Great Wall, too, and if I have both before Oracle, then there's a chance at getting a merchant (although a great spy is also likely).
I hadn't thought of choosing a Philosophical leader and building just the Great Lighthouse and getting a guaranteed Great Merchant before I finish Oracle.
@rugbyLEAGUEfan
CoL is usually not teched for its religion, but rather for courthouses. Also, MC is also taken for forges and simply for the fact that it has more beakers than most of the available alternatives(getting CS from the Oracle on higher difficulties is very hard) and for the forges, which give extra hammers and happiness.
what about getting theology from the oracle?
It was like 50 turns and Col was 30 turns so I choose theo,but only cuase it was twice the beakers,.,,
was this a good move?
what about getting theology from the oracle?
It was like 50 turns and Col was 30 turns so I choose theo,but only cuase it was twice the beakers,.,,
was this a good move?
With regards to CoL, I almost never Oracle(don't think I can get it fast enough on immortal without marble and I like to go for worker techs first) and the time I get to CoL the religion is generally gone, so I may be wrong about the possibility of such a religion, although in order to really benefit from religion you need a great prophet for the shrine and to spread it to the AI in order not to suffer from diplo demerits if you plan on converting to your religion, both of which divert GPP/hammers from great scientists/worker/settler/units.