Hi,
I noticed on your page on technologies for Civilization Revolution, there are some inaccuracies in the cost of some techs. The mistakes are basically due to what they would cost if one were to "tech jump", or try to research the tech without first researching its prerequisites. Here are the ones that I can see that need correcting along with what the costs really should be:
Code of Laws- 60
Combustion- 1050
Electricity- 850
Gunpowder- 330
Industrialization- 530
Literacy- 60
Metallurgy- 390
Printing Press- 390
Railroad- 350
Space Flight- 5860
Steel- 730
Superconductor- 6740
Man, you guys should give me one of those sweet non-paying jobs
Hope that helps, Grayson (anarak)
I noticed on your page on technologies for Civilization Revolution, there are some inaccuracies in the cost of some techs. The mistakes are basically due to what they would cost if one were to "tech jump", or try to research the tech without first researching its prerequisites. Here are the ones that I can see that need correcting along with what the costs really should be:
Code of Laws- 60
Combustion- 1050
Electricity- 850
Gunpowder- 330
Industrialization- 530
Literacy- 60
Metallurgy- 390
Printing Press- 390
Railroad- 350
Space Flight- 5860
Steel- 730
Superconductor- 6740
Man, you guys should give me one of those sweet non-paying jobs
Hope that helps, Grayson (anarak)