Can't see well enough to tell if they have shields or not.
I'm hoping somebody soon will have versions of the screenshots that aren't so screwed up.
The units look imho totally like the Civ4 Oromo warriors.
Can't see well enough to tell if they have shields or not.
I'm hoping somebody soon will have versions of the screenshots that aren't so screwed up.
I know when the AI captures a city-state, that the city-state icon still appears on the city's nameplate, so that you can tell that you can liberate it. I believe it's the same case with captured capitals. They retain the capital icon so that you know that you can resurrect the civ by liberating the city. If it were the Hun's city, it would be their capital and would have the capital icon on the nameplate. Right?
Originally Posted by AriochIV
Can't see well enough to tell if they have shields or not.
Looks like Zulu Impi to me but its hard to tell.I'm hoping somebody soon will have versions of the screenshots that aren't so screwed up.
The units look imho totally like the Civ4 Oromo warriors.
Intruiging.The units look imho totally like the Civ4 Oromo warriors.
Intruiging.
Although Oromo Warriors in Civ4 were musketman, when I do a Google Image search I find pictures like this:
which looks a bit like it (or maybe it's my imagination )
but Ethiopia would be cool and make sense, with religion in the game and all.
The more I hear, the less I like. I hope it's good, but man, that's an ugly Boudicca screen. Dido may or may not have actually existed (and if she is real, she's not actually named Dido). However, what has me most concerned is:
"more flexibility in stacking units, though don't expect the classic "stack of doom" to return." (Joystiq)
What? I don't need, or even really want, more flexible unit stacking. The entire game is built around the 1UPT system, and it works (really well! It's one of my favorite changes from Civ4). Also, the fact that only around 1/2 of civs can have their own religion concerns me. I guess I'll wait and see, but I'm a little less optimistic with these new details.
Also, the Huns never had a city called "Court of Atilla", or "Atilla's Court". So whatever reason they had for naming that city what they did, I don't think it really confirms the Huns (I hope it doesn't, at least. We already have a powerful horse focused civ with a ranged horse unit as a UU, which is pretty much exactly what the Huns are.)
True Candyman: ,
They make all these images in FireTuner. So the size of the continents, number of civs on a map, etc, have nothing to do with what you'd get in an actual game. So there's still hope that this is all just one big misunderstanding .
Furthermore, I don't see why a Hunnic city would be captured, as that seems like a rather odd way to introduce them (especially since "Atilla's Court" is not the name of any Hunnic city).
II hope to god you are right, the Huns seems such a waste when there are so many other cool candidates!!!
At this rate the next civ could well be the space nazis.
Also, the Huns never had a city called "Court of Atilla", or "Atilla's Court". So whatever reason they had for naming that city what they did, I don't think it really confirms the Huns (I hope it doesn't, at least. We already have a powerful horse focused civ with a ranged horse unit as a UU, which is pretty much exactly what the Huns are.)
Also, the fact that only around 1/2 of civs can have their own religion concerns me.
A seamless transition!
I love seeing how people get excited over every new screenshot, but reading through this thread I see a couple of... outlandish inferences.
Those units in the religion screenshot are almost certainly Mayan UUs: both from their symbol and the lack of distinctive Zulu shields.
It also seems that there is a trench infantry, confirming suspicions of a more modern WW2 infantry unit from the first batch of screenshots. Probably imaginatively called "World War One Infantry". I do hope Firaxis comes up with some better names before release!
The evidence for the Huns seems relatively convincing, though, I'm a little disappointed to admit.