JimboThrasher
Chieftain
So i can understand why the AI received its boost. I welcome it and actually enjoy being bumped down a couple difficulties. Although, it almost seems unrealistic in the case of tech.
I was playing a pangea - prince game last night and I had a nice start. I turtled up and got the GL and a good deal of wonders, only missed the hanging gardens. Then i saw that napolean had entered the midevil era. It was still BC...
I mean, i get it. Human players are able to use advantages given to us so well that one of the ways to make the AI better was to make them tech better. I was probably either in midevil as well or just behind it, but it just kind of broke the immersion.
In my eyes, the only way to improve this would be to reduce the advantages (wonders, religious, UA, ect) given to the player. This would in turn make the game more predictable and dependent on the starting location... aaaand make it more of a combat simulator.
In the end, i'm not suggesting any changes. Just kind of explaining why it feels weird to be in the midevil era at 350BC...
I was playing a pangea - prince game last night and I had a nice start. I turtled up and got the GL and a good deal of wonders, only missed the hanging gardens. Then i saw that napolean had entered the midevil era. It was still BC...
I mean, i get it. Human players are able to use advantages given to us so well that one of the ways to make the AI better was to make them tech better. I was probably either in midevil as well or just behind it, but it just kind of broke the immersion.
In my eyes, the only way to improve this would be to reduce the advantages (wonders, religious, UA, ect) given to the player. This would in turn make the game more predictable and dependent on the starting location... aaaand make it more of a combat simulator.
In the end, i'm not suggesting any changes. Just kind of explaining why it feels weird to be in the midevil era at 350BC...