I think thar your ideas are very good...
I can't suggest more detailed ideas because I don't know how AI works at program code level and how AI logic is handled for attack / defense but I think that implementing human strategies is a good idea.
For example: when I attack in modern era I use fighters or bomber for pillage resources which are in the range of action prioritizing strategic and then food, then I move my air units to the new captured city and so on... Obviously I also use air units to reduce city's defence and air strike defending units. It would be wonderful that AI will handle this tactic. But I think that first is better develope a ground-unit tactic. I think that gunship are amazing for enter deep in enemy territory and pillage but they can easily countered by mech infantry or sam infantry...
Another example: in modern era I protect strategic resources like Oil, Aluminum and Uranium in this manner: 1 spy, 1 or plus sam infantry or 1 mobile sam, 1 or plus mech infantry / tanks depending the proximity with te enemy or the coast.
Thanks for developing BBAI!!!
I'm sure that you will make a great job as always.
I can't suggest more detailed ideas because I don't know how AI works at program code level and how AI logic is handled for attack / defense but I think that implementing human strategies is a good idea.
For example: when I attack in modern era I use fighters or bomber for pillage resources which are in the range of action prioritizing strategic and then food, then I move my air units to the new captured city and so on... Obviously I also use air units to reduce city's defence and air strike defending units. It would be wonderful that AI will handle this tactic. But I think that first is better develope a ground-unit tactic. I think that gunship are amazing for enter deep in enemy territory and pillage but they can easily countered by mech infantry or sam infantry...
Another example: in modern era I protect strategic resources like Oil, Aluminum and Uranium in this manner: 1 spy, 1 or plus sam infantry or 1 mobile sam, 1 or plus mech infantry / tanks depending the proximity with te enemy or the coast.
Thanks for developing BBAI!!!
I'm sure that you will make a great job as always.