I've made a series of modifications to my original scenario design thanks in large part to the feedback from Agricola and Techumseh. Their testing and observations made light of some design flaws and playability issues that had escaped my attention during my own original testing. As such I would like to extend a heartfelt thanks for their aid. Here is list of the primary changes:
• Thanks to Techumseh, replaced the old summer/winter terrain graphics with, I believe, a more natural and realistic looking set.
• Reset the Treaties and Attitude parameters to fix the previous lack of Confederate unit aggressiveness
• Added +1 MP to all infantry, cavalry, light artillery, leader and freight train units.
• Reduced the cargo capacity of the 'Clipper' unit from 3 to 2
• Added the Navigation and Flight technologies to reduce the trade unit gold payoffs.
• Tripled the number of Confederate Privateer units that get randomly generated
• Made small modifications to the Confederate and Border States unit starting set up.
• Modified the 1864 Election event. It now takes 6 of 9 cities to meet the 'Win' requirement (rather than the original 3 of 4)
• Added a new 'Battlefield Advances' technology as a requirement to access the 'Repeating Rifles', 'Machine Tools' and 'Heavy Artillery' advances path
• Made a few small other adjustments to the Tech Tree
• Confirmed in ReadMe that it is permissible to re-home your units in Confederate and Border States cities
• Removed from the event file many of the previous repeating messages
• Inserted House Rule #6, which forbids relocating Lincoln
• Inserted House Rule #7, which forbids re-homing of freight units
• Relocated the French Georgia intervention to the Gulf of Mexico region
• Enhanced British military deployment in Canada
• Modified British New England invasion
• Added new European Frigate in British/French ports if European Intervention is activated
• Added the ModifyReputation event to reset the French/British negative attitude to 100 whenever European Intervention is activated
• Added a new Appendix B: City Improvements and Wonders to ReadMe, in addition to updating the document with all latest changes and credits due.
I hope these changes will enhance the players overall experience of the scenario. You can find all the new game zip files and screen shots at
http://sleague.civfanatics.com/index.php/A_House_Divided_1861_-1865