McLammanerd
Chieftain
- Joined
- Jan 25, 2015
- Messages
- 1
What's your guys opinion of the best civ in in civ 5?
The Celts, they're one of the most adaptable civs available and are highly effective all the way up to deity. I frequently see people saying they're bad, sometimes even the worst, typically I don't think these people really give them a chance to really understand their benefit.
Their unique ability and unique unit are designed to give you Faith for roughly as long as it takes to get a religion. A lot of people think this means you should focus on faith and religion, quite the opposite. What makes the Celts great isn't faith generation, it's being able to completely ignore faith and piety, and still be guaranteed a religion. Further, being able to structure your religion without any +faith pantheons or follower beliefs and still have first pick over them. Without needing the piety social policy track, early shrine, or wasting your pantheon belief on a piety generator, you're free to open however you'd like, and structure your bonuses however you'd like based on your starting position.
The significance of getting the first religion even on deity with 14 other civs can hardly be over-stated. Effectively, It turns The Celts' unique ability into a grab bag of UAs allowing you to pick and choose whichever will best fit your situation after you've explored your starting area and identified what your strategy will be based on your starting position.
As for the "but their bonus is unreliable" argument.
Starting next to a forest should be guaranteed unless you've really messed up the settings some way or another. Whether it's 1 or 3 isn't a big deal. A lot of people even prefer only having the +1 piety as it gives you more time to scout, so as to be more informed when picking your pantheon belief.
The Shoshone also have potential for being phenomenal, better than anyone. They can easily explode into a massive easy to defend early super power which will snowball all game. It is a bit risky and heavily contingent on mapsize:numberofcivs though, so I prefer the Celts.
The Aztecs are by far the best civ.
All their uniquenesses are available at the start or early in the game.
- UA : killing units give culture, raging barbs + Honor opener nothing gives more culture early in the game.
- UU : Jaguar has the ignore terrain promotion, heals itself when killing a unit and is available at the start.
- UB : floating gardens cost only 1 gold in upkeep (watermill costs 2 gold), the only building that provides +2 food to a lake and 15% growth in the city.
The Celts, they're one of the most adaptable civs available and are highly effective all the way up to deity. I frequently see people saying they're bad, sometimes even the worst, typically I don't think these people really give them a chance to really understand their benefit.
Their unique ability and unique unit are designed to give you Faith for roughly as long as it takes to get a religion. A lot of people think this means you should focus on faith and religion, quite the opposite. What makes the Celts great isn't faith generation, it's being able to completely ignore faith and piety, and still be guaranteed a religion. Further, being able to structure your religion without any +faith pantheons or follower beliefs and still have first pick over them. Without needing the piety social policy track, early shrine, or wasting your pantheon belief on a piety generator, you're free to open however you'd like, and structure your bonuses however you'd like based on your starting position.
The significance of getting the first religion even on deity with 14 other civs can hardly be over-stated. Effectively, It turns The Celts' unique ability into a grab bag of UAs allowing you to pick and choose whichever will best fit your situation after you've explored your starting area and identified what your strategy will be based on your starting position.
As for the "but their bonus is unreliable" argument.
Starting next to a forest should be guaranteed unless you've really messed up the settings some way or another. Whether it's 1 or 3 isn't a big deal. A lot of people even prefer only having the +1 piety as it gives you more time to scout, so as to be more informed when picking your pantheon belief.
The Shoshone also have potential for being phenomenal, better than anyone. They can easily explode into a massive easy to defend early super power which will snowball all game. It is a bit risky and heavily contingent on mapsize:numberofcivs though, so I prefer the Celts.
Mongolia by far. None have chance against you. Keshik Power!
Btw, Ottomans are not in the list.
The Celts
I appreciated your interesting and unusual opinion but I just don't see how an early and free religion makes a significant difference.
My vote would be Austria but I didn't find them on the list. Buying an entire city and several units for 1500 gold (or doing a quest and a mere 500 gold!) is very very strong.