Originally posted this in the other Feedback/Ideas/Requests thread, either before this thread was here or before I noticed it...
Just started playing, so maybe it gets better later in the game, but unhealth is out of control at the beginning of a game in 1.30. Playing Monarch (not even a high level, because I like to start at Monarch with variable difficulty turned on), my capital city becomes unhealthy as soon as it grows to size 2, even with several forests in the BFC... That's crazy. So on a high level, do we *start* with unhealth in our capital so it can only grow 1 surplus food at a time?
Seems to slow down the start of a game a whole lot, when it was already pretty slow having to produce 2 or 3 warriors, a settler, and a worker (mostly, but not necessarily entirely, in that order)... That takes like 100 turns for a 1-size city...