[Design] Tech Tree

Darque

Chaotic Lord of Dragonia
Joined
Oct 15, 2004
Messages
1,147
Location
Illinois
Here are the techs I currently have in place:
Spoiler :
Tech Name Age Advisor
Early Tools 1 Growth
Fired Goods 1 Economy
Roads 1 Economy
Hunting 1 Military
Alphabet 1 Science
Ceremony 1 Religion
Wheel 1 Economy
Agriculture 1 Growth
Fishing 1 Growth
Early Prospecting 1 Economy
Bronze Working 2 Military
Masonry 1 Economy
Archery 1 Military
Sports 1 Culture
Writing 1 Science
Mathematics 1 Science
Mysticism 1 Religion
Brewing 1 Culture
Animal Husbandry 1 Growth
Mining 1 Economy
Prospection 2 Economy
Barter 1 Economy
Militia 1 Military
Construction 2 Growth
Bridgebuilding 2 Military
Literature 2 Science
Cartography 2 Science
Code of Laws 2 Religion
Druidism 2 Religion
Polytheism 2 Religion
Death Worship 2 Religion
Animal Training 2 Military
Riding 2 Military
Sailing 2 Military
Currency 2 Economy
Metal Casting 1 Military
Stone Roads 2 Economy
Siegecraft 2 Military
Philosophy 2 Religion
Aristocracy 2 Economy
Diplomacy 2 Economy
Priesthood 2 Religion
Elven Pantheon 2 Religion
Drow Pantheon 2 Religion
Dwarven Pantheon 2 Religion
Orcish Pantheon 2 Religion
Stirrups 3 Military
Optics 3 Growth
Iron Working 3 Military
Chivalry 3 Military
Aesthetics 3 Culture
Education 3 Science
Monarchy 3 Economy
Republic 3 Economy
Way of the Righteous 3 Religion
Path of Strife 3 Religion
Astronomy 4 Growth
Economics 4 Economy
Weaponcraft 3 Military
Feudalism 4 Military
Machinery 4 Military
Drama 4 Culture
Herbalism 4 Science
Espionage 3 Military
Hull Building 4 Military
Calender 4 Growth
Guilds 4 Military
Impressment 4 Military
Music 4 Culture
Medicine 4 Growth
Theology 4 Religion
Mercantilism 4 Economy
Military Tradition 4 Military
Bards Guild 4 Culture
Theocracy 4 Religion
Metaphysics 4 Science
Magical Philosophy 4 Science
Elementalism 5 Science
Magocratic Law 5 Economy
Spellcrafting 5 Science
Alchemy 5 Science
Magic Items 5 Science
Aeromancy 5 Science
Geomancy 5 Science
Hydromancy 5 Science
Pyromancy 5 Science
Conjuration 5 Science
Divination 5 Science
Evocation 5 Science
Necromancy 5 Science
Gunpowder 5 Military
Magical Engineering 5 Science
Teleportation 5 Military
Adv Military Tactics 5 Military
Sanitation 5 Growth
Metallurgy 5 Military
Terraforming 5 Growth
Cavalry Tactics 5 Military
Defensive Tactics 5 Military
Elemental Mastery 5 Science
Conjuration Mastery 5 Science
Divination Mastery 5 Science
Evocation Mastery 5 Science
Undead Mastery 5 Science
Armored Ships 5 Military
Flight 5 Military
Imperial Strength 5 Military
Advanced Archery 5 Military
Dragon Mastery 5 Military
Arial Combat 5 Military
Knights of the Dragon 5 Military
Path of Immortality 5 Science
Future Tech 6 Science
Spoiler Age of Rebirth :
Spoiler Ancient Age :
Spoiler Classical Age :
Spoiler Imperial Age :
Spoiler Age of Magic :


I am considering to add the following techs:
Tracking 1 Military
Survival 1 Military
Capitalism 5 Economy
Socialism 5 Economy
Tribal Council 1 Economy
Fanaticism 4 Religion
Globalism 5 Economy

Please share any thoughts on the current tree or ideas for new techs.
 
Do you have a box flow chart with arrows for us to look at or does advisor type tell the basic story from tier to tier?
 
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