Many times on these forums, often when a contraversial issue appears, the first thing said is "Civ is about rewriting history!". But is it really? Most of the civs in the game are those who have influenced our world. For example, Rome (Italy) and Greece are not very influential right now, but "back in the day" they had large empires that influenced the way the world works. Why aren't certain civs in the game? They really didn't have that much influence in real world. But if civ is about rewriting history, what does it matter?
Or is civ more of a "What if civ X did this?" For example, what if the Roman empire was actually communist, and were stuck on an island? What if the Mayas set off the nuke? I believe this is the vision that Sid had in mind when he though of the concept.
It's not about rewriting history, because if it would, Civ would let you pick a civilization and select it's stats. You would also get to chose your own unique units and whatnot, since England's reign was only like that in real history, but in Civ it's on a pangea, and doesn't have the naval advantage anymore. But that would be no fun.
Or is civ more of a "What if civ X did this?" For example, what if the Roman empire was actually communist, and were stuck on an island? What if the Mayas set off the nuke? I believe this is the vision that Sid had in mind when he though of the concept.
It's not about rewriting history, because if it would, Civ would let you pick a civilization and select it's stats. You would also get to chose your own unique units and whatnot, since England's reign was only like that in real history, but in Civ it's on a pangea, and doesn't have the naval advantage anymore. But that would be no fun.