Carl5872
Prince
I was going to start a game with Egypt, and was wondering peoples recommendations for build orders, social policies and really any other helpful advice.
I was torn between using Tradition for the wonder bonus and a strong capital to make wonders. I also could see going liberty for many cities to use his burial tomb in large quantities.
While they do have the war chariot, I think it isnt a reason to go to war on your own, so I feel honor is out, and I don;t see a specific reason to go down piety or aggressively pursue a religion, unless using the start bias on desert to try and get desert folklore, then building stonehenge to get a powerul faith generation early on.
Buildwise, I would probalby start with scout, then shrine if I have the tech by then, then worker, and hoping to buy a settler, and have my capital focus on wonders.
Please share your thoughts.
I was torn between using Tradition for the wonder bonus and a strong capital to make wonders. I also could see going liberty for many cities to use his burial tomb in large quantities.
While they do have the war chariot, I think it isnt a reason to go to war on your own, so I feel honor is out, and I don;t see a specific reason to go down piety or aggressively pursue a religion, unless using the start bias on desert to try and get desert folklore, then building stonehenge to get a powerul faith generation early on.
Buildwise, I would probalby start with scout, then shrine if I have the tech by then, then worker, and hoping to buy a settler, and have my capital focus on wonders.
Please share your thoughts.