strijder20
Wallowing in irony
EDIT: Nvm
Should count them as twelve ... I'll check it.
Edit: I don't know what you mean. In the display the number of golden age turns you had is divided by (8 * [game speed multiplier]), which is 8 * 1.5 = 12 for Epic. All other checks work with the total number of turns which is 32 * 1.5 = 48 = 4 * 12.
And didn't the Roman cities in Egypt flip? I've tested it a couple of times and it always worked.
Should count them as twelve ... I'll check it.
Edit: I don't know what you mean. In the display the number of golden age turns you had is divided by (8 * [game speed multiplier]), which is 8 * 1.5 = 12 for Epic. All other checks work with the total number of turns which is 32 * 1.5 = 48 = 4 * 12.
And didn't the Roman cities in Egypt flip? I've tested it a couple of times and it always worked.
Yes.So if I have Mauseleum of Mausullos, do I need only 3 GA (3*8*1.5*gamespeed) actually?
Byzantium is intended to flip Roman cities in Egypt since 1.9 at least.Well, 12 makes sense. I only guessed 15 because I checked it on the 18th turn of golden age, and I assuned 15 (I thought normal was 10, haven't played on it for too long). And I'm quite sure that the Roman cities in Egypt didn't flip. This revision was from a couple of days ago, but I don't think you changed anything about it.
Edit: All golden ages in Epic speed are 10 turns. This basically means that you have to start 5 golden ages for the 3rd UHV goal.
Maybe I'll even script a war around the 1200s.
Yes, but for what happens if this war for Iberia doesn't happen tends to be far worse. Imagine AI Portugal about 10% land away from domination victory.
Yep (now all we need is a dead Charlton Heston strapped to a horse!)I agree. I think letting Spain try to kick the Moors out of Iberia should be within the bounds of appropriate determinism.
I can't think of a good way to achieve that. I know it's not optimal.Now that Netherlands has the later start date, could there be a nicer way to play as Iran?