Ploeperpengel
academic precarity
I was wondering if you could provide orcheads as attachable meshes? orcmodels could flow then since we have bodies
Yes that's what I mean, also to give the boyz a hunch cause the freeze animations will allways put the head on the shoulders, but for orcs it should be in front of the breast(well sort of), this dousn' t work changing nodeproperties but it will probably work with attachable meshes.Killamike718 said:What do you mean attatchable meshes? do you mean actually create an Orchead and then have different Orcheads on bodies? that sounds GREAT for variation and will work on it.
squeakypants said:Hey, I can help out with the 3d modelling. I know they can't be too detailed, so this kinda works both ways for me (I'm used to zbrush hi-poly modelling, but this would be good practice for box modelling and spline modelling). If you need anything specific email me: squeakypants [at] gmail [dot] com
also, I use the following programs for modelling:
Zbrush 2.0
3d Studio Max 7
Photoshop CS2
Looks good, we can use that to some of the druid units, because due to lore the warrior unit needs to be female (The senetils were all female, yet ofcourse the were male in the real army, but not as many as there were women, because most men were druids),Civmansam said:Here is a generic Night Elf skin that you can use. I can put any weapons you want onto it.
You are absolutely correct Its the movie where the orc and the human fights, then infernal come and kill the human and orc.Wei-Yan said:okay youve got me there p.s nice sig form the warcraft three opening correct?
Killamike718 said:Here is an orc im gonna Animate but i still have to learn. I did not create this orc but i just loved the way it looked soo i wanted it in the Warcraft MOD. Hey Magma what would we call him? If anyone knows how to implament Current animations please tell me.
Ploeperpengel said:Nice! what about posting just the head as attachable now?
No problem You dont need to change the head just cut it of and make an attachable mesh out of it, we'll have orcs then! animated! Though I'm not sure how this turns out think we just have to take that chance it will be niceKillamike718 said:Sure no problem!! but please understand i did not create this unit or anything in it.
It looks as a good unit. We could maybe call it an orcish axeman or something.Killamike718 said:Here is an orc im gonna Animate but i still have to learn. I did not create this orc but i just loved the way it looked soo i wanted it in the Warcraft MOD. Hey Magma what would we call him? If anyone knows how to implament Current animations please tell me.