Maniac
Apolyton Sage
Psychic_Llamas, some more native life pictures:
That's just great!
I already dowloaded it and will test it after work.
SMAC is one of my favourite games (maybe the most in all the civ series), but now I can't have it running on my 2-core AMD processor (it was ok on my last 3500+, can someone give me an advice?).
But now I have a chance to play something similar (well, no unit-construction with parts and other candies, but at least this beautiful game universe).
I put faith in your work!
What shall I make next?
what kind of files are those .pcx? i cant open them
(also, Reckoning can you post your spore launcher in a format i can use? if you already have i must have missed it )
Man, thank you very much! It works! I can terraform and smelt the polar caps with my Pirates again!!! =) =) =)have you tried the "force_old_voxel_algorithim=1" fix for your .ini file?
Perhaps Fungal Tower or Alien Artifact?
Also, can you make your .max files available, the 3DS export version as well?
Man, thank you very much! It works! I can terraform and smelt the polar caps with my Pirates again!!! =) =) =)
Also, can you make your .max files available, the 3DS export version as well?
You can open them in any graphical viewer/editor (I use ACDSEE), originally pcx is for PC Paintbrush.
what kind of files are those .pcx? i cant open them
The mention of fungal towers makes me wonder if it should eventually be possible to grow them in cities (or surrounding fungus) as some sort of late-game defend-only psi garrison. Of course, what would also be cool is if they could be moved if certain transport vehicles were available.
Okay, is it possible to add the anouncment sounds whenevr something like "a unity pod has located abundant resources" happens(in smac it would say "Nutrient resources"). I'll learn how to do it if its possible.