laxpimpj said:what's up with the "goody huts." I loaded up RoC nine times in a row as england, every game both huts spat out barbarians.
They just going to be barbarian huts now or what?
Edit: Oh and the AI england always seems so far behind on tech, and now that Im playing as them it seems nearly impossible to keep up with the techs, and I am playing very stratigically. With 70 percent research focused on science, map making still took 65 turns.
Someone castrate england?
Aeon221 said:Very strange!
England always seems to be a leader in the games I play; maybe its just some weirdness, ghost in the machine stuff.
Has ANYone ever played as Babylon or Israel (when was THAT added? hahaha)? If not, I just might start a game with one of them to see if it is indeed possible to even play as them haha
None of the games I have played have had any major Euro's behind on tech; however, the Americans always seem to be screwed on that account (considering that they should have a massive tech advantage over natives in terms of weaponry)
Chukchi_Husky said:I decided to use a new European map. It is a slight redrawing of mallan's 80 x 80 European map. This is what I have done so far. I willl probably change the map more.
The map is 80 x 80.Rhye said:Good luck! What size is it?
When I played as England (with the latest patch) I was a couple of techs ahead of Europe.Rhye said:I want to know from someone else if England is a problem that needs a patch or not.
Asclepius said:Not really that important but..... have you ever thought about making nuclear weapons dependent upon a city having a nuclear power station or some kind of nuclear weapons programme small wonder? Most games aren't played that long in the modern era but it does seem too easy for everyone to build nukes. You could even make it impossible to build nukes only the small wonder produces a nuke every ten turns or so...?
I am making a European map with the dimensions being 80 x 80, and there will be a max of 16 civs (the ones that can be represented on the map).NDCSPURS said:Will there be a smaller map released because my computer only just passes C3C Min. Requirements, and the current map takes to long to load between turns?
My savegame is a little unusual, and I expect that most games go much, much slower techwise. There are a few reasons that tech is going so fast.Rhye said:I want to know from someone else if England is a problem that needs a patch or not.
I can't work on the add-on on a version that isn't the final, I'd have to make double updates (raising the risk of mistakes, too)
And by the way, the savegame posted by Jaguar make me worry about the tech costs. Scientific method in 1536, with Emperor level?? The tech seems going too fast. Surprisingly, one or two pages ago another user (sorry, I don't remember the name) said that it was too slow in industrial and modern...
I need more feedback on this.
Arabian strength probably should be reduced a little. French strength definitely should be reduced.Rhye said:To make the next patch something more than a fix to the English, I'm thinking of adding some other points:
- Reduce Arabian, Roman, German and French strength
- Increase tech rate a bit
- Remove the draft flag to mech.inf.
- Addition of the Colonial Empire small wonder (anticipating the Xpack). The current way is inaccurate (American and African colonies build spearmen)
Oh and what do you think if I rename the Camel Rider "Camelry"?