First off, great mod. I've been using this for a couple of days and it's amazing. There is one thing that I want to bring up though and I haven't since it discuss yet. I haven't tested it too much myself but it looks like the "Disable Science" only affects you (or maybe only human players?). I got suspicions when civilizations started building Epics that were outside of the locked era. Then my spy stole a tech from China and I was stuck as I couldn't select a tech to continue. I then started a new game and gave everyone 25 free techs as a starting bonus and everyone jump to the Atomic age and I was stuck at Medieval because I couldn't select any techs. Is this a limitation or was the option for human players only?