Did Unique Features get nerfed or is there a chance that the game option is screwed up? Ever since 0.30c I've seen way less features and I love them and miss them.
I checked and they seem to be spawning okay for me.
Did Unique Features get nerfed or is there a chance that the game option is screwed up? Ever since 0.30c I've seen way less features and I love them and miss them.
Any chance of a patch to fixed the Luichurp WS issue? I like random games and having to pick my enemies and myself isn't, well, random.
mmm, a bit much. Then it becomes one of the better uses for a tile (especially desert!) rather than a trade off to get the defense.what if all worked fort tiles gave +1 free engineer specialist? (castles give two and citadels give 3).
I have a question and possible concern with this resolution. This gives every UC player an assassin, right? What are the drawbacks? If the only drawback is the oppurtunity cost of not issuing another resolution, or a small amount of money, say, then it seems that it would be a no-brainer, and a bit silly to put to a vote; also, it seems an incentive to keep the UC small (ie, just yourself if possible) if there are resolutions like this that are repeatable, unless either the benfits scale up with # of UC members, or the cost scales down (like -3 gold for 20 turns-# UC members)125. Added the Enlist the Nightwatch Undercouncil vote option.
A thought I had about the UC I wanted to bring up before tomorrow's article.
I have a question and possible concern with this resolution. This gives every UC player an assassin, right? What are the drawbacks? If the only drawback is the oppurtunity cost of not issuing another resolution, or a small amount of money, say, then it seems that it would be a no-brainer, and a bit silly to put to a vote; also, it seems an incentive to keep the UC small (ie, just yourself if possible) if there are resolutions like this that are repeatable, unless either the benfits scale up with # of UC members, or the cost scales down (like -3 gold for 20 turns-# UC members)
To make the voting more interesting, also, how about a resolution like this::
"Pool our defenses"
Options:
Hire Assassins
Hire Pirates
Hire Mercenaries
Hire Adepts
And then each UC player would get 1 unit of the type (or maybe 1 unit per every 3 members, round up).
Either way, it'd be cool if they had some promotions, like 10% for each of Flanking, Drill, Shadow 1, Hidden Nationality, CoE religoius affiliation, and Invisible.
Likewise, the fund dissidents could be instead
"Wage Shadow War on Over Council"
voting options:
Fund Dissidents
Hire Sabatuers
Hire Poisoners
Do not take the risk at this time (if this could lead to UC detection, anyway.)
Which give one random OC civ city per UC member either unhappiness, destroy production, or unhealth, for a few turns (ala BtS espionage)
So what new goodies are coming tonight?
Did the Luichurp CTD get fixed?