Help for my first mod

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MistaScriblez

Chieftain
Joined
May 17, 2014
Messages
22
Location
Los Angeles
I need help, if someone could help me or lshipp, that would be awesome thanks!
Spoiler :
<!-- Town Square-->
<GameData>
<BuildingClasses>
<Row>
<Type>BUILDINGCLASS_TOWN_SQUARE</Type>
<DefaultBuilding>BUILDING_TOWN_SQUARE</DefaultBuilding>
<Description>TXT_KEY_BUILDING_TOWN_SQUARE</Description>
</Row>
</BuildingClasses>
<Buildings>
<Row>
<Type>BUILDING_TOWN_SQUARE</Type>
<BuildingClass>BUILDINGCLASS_TOWN_SQUARE</BuildingClass>
<FreeStartEra>ERA_RENAISSANCE</FreeStartEra>
<Cost>200</Cost>
<GoldMaintenance>1</GoldMaintenance>
<Description>TXT_KEY_BUILDING_TOWN_SQUARE</Description>
<Civilopedia>TXT_KEY_CIV5_BUILDINGS_TOWN_SQUARE_TEXT</Civilopedia>
<Strategy>TXT_KEY_BUILDING_TOWN_SQUARE_STRATEGY</Strategy>
<Help>TXT_KEY_BUILDING_TOWN_SQUARE_HELP</Help>
<ArtDefineTag>ART_DEF_BUILDING_TOWN_SQUARE</ArtDefineTag>
<MinAreaSize>-1</MinAreaSize>
<Happiness>2</Happiness>
<ConquestProb>66</ConquestProb>
<HurryCostModifier>25</HurryCostModifier>
<PreReqtech>TECH_WRITING</PreReqtech>
<NeverCapture>true</NeverCapture>
<IconAtlas>DOJO_ICON_ATLAS</IconAtlas>
<PortraitIndex>0</PortraitIndex>
</Row>
</Buildings>
<IconTextureAtlases>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>256</IconSize>
<Filename>ART/Dojo256.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>128</IconSize>
<Filename>ART/Dojo128.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>64</IconSize>
<Filename>ART/Dojo64.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>45</IconSize>
<Filename>ART/Dojo45.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
</IconTextureAtlases>
<Building_ClassesNeededInCity>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<BuildingClassType>BUILDINGCLASS_LIBRARY</BuildingClassType>
</Row>
</Building_ClassesNeededInCity>
<Building_YieldChanges>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>8</Yield>
</Row>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>2</Yield>
</Row>
</Building_YieldChanges>
<Building_YieldChangesPerPop>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>50</Yield>
</Row>
<Building_YieldModifiers>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>60</Yield>
</Row>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>30</Yield>
</Row>
</Building_YieldModifiers>
</Building_YieldChangesPerPop>
<Building_Flavors>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<Flavor>10</Flavor>
</Row>
<Building_SpecialistYieldChanges>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<SpecialistType>SPECIALIST_CITIZEN</SpecialistType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>1</Yield>
</Row>
</Building_SpecialistYieldChanges>
</Building_Flavors>
<Language_en_US>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE">
<Text>Town Square</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE_HELP">
<Text>The Town Square adds +10 [ICON_PRODUCTION] Production, and adds a percentage of [ICON_PRODUCTION] Production and [ICON_PRODUCTION] Production per citizen.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE_STRATEGY">
<Text>The Town Square provides a boost to your [ICON_PRODUCTION] Production.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE_Text">
<Text>The Town Square was the busy area of life back then.All of the trade, supplies and wealth came from there. The town's Town Square provided citizens with daily news.</Text>
</Row>
</Language_en_US>
</GameData>
 
Spoiler :
<!-- Town Square-->
<GameData>
<BuildingClasses>
<Row>
<Type>BUILDINGCLASS_TOWN_SQUARE</Type>
<DefaultBuilding>BUILDING_TOWN_SQUARE</DefaultBuilding>
<Description>TXT_KEY_BUILDING_TOWN_SQUARE</Description>
</Row>
</BuildingClasses>
<Buildings>
<Row>
<Type>BUILDING_TOWN_SQUARE</Type>
<BuildingClass>BUILDINGCLASS_TOWN_SQUARE</BuildingClass>
<FreeStartEra>ERA_RENAISSANCE</FreeStartEra>
<Cost>200</Cost>
<GoldMaintenance>1</GoldMaintenance>
<Description>TXT_KEY_BUILDING_TOWN_SQUARE</Description>
<Civilopedia>TXT_KEY_CIV5_BUILDINGS_TOWN_SQUARE_TEXT</Civilopedia>
<Strategy>TXT_KEY_BUILDING_TOWN_SQUARE_STRATEGY</Strategy>
<Help>TXT_KEY_BUILDING_TOWN_SQUARE_HELP</Help>
<ArtDefineTag>ART_DEF_BUILDING_TOWN_SQUARE</ArtDefineTag>
<MinAreaSize>-1</MinAreaSize>
<Happiness>2</Happiness>
<ConquestProb>66</ConquestProb>
<HurryCostModifier>25</HurryCostModifier>
<PreReqtech>TECH_WRITING</PreReqtech>
<NeverCapture>true</NeverCapture>
<IconAtlas>DOJO_ICON_ATLAS</IconAtlas>
<PortraitIndex>0</PortraitIndex>
</Row>
</Buildings>
<IconTextureAtlases>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>256</IconSize>
<Filename>ART/Dojo256.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>128</IconSize>
<Filename>ART/Dojo128.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>64</IconSize>
<Filename>ART/Dojo64.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
<Row>
<Atlas>DOJO_ICON_ATLAS</Atlas>
<IconSize>45</IconSize>
<Filename>ART/Dojo45.dds</Filename>
<IconsPerRow>1</IconsPerRow>
<IconsPerColumn>1</IconsPerColumn>
</Row>
</IconTextureAtlases>
<Building_ClassesNeededInCity>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<BuildingClassType>BUILDINGCLASS_LIBRARY</BuildingClassType>
</Row>
</Building_ClassesNeededInCity>
<Building_YieldChanges>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>8</Yield>
</Row>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>2</Yield>
</Row>
</Building_YieldChanges>
<Building_YieldChangesPerPop>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>50</Yield>
</Row>
<Building_YieldModifiers>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>60</Yield>
</Row>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>30</Yield>
</Row>
</Building_YieldModifiers>
</Building_YieldChangesPerPop>
<Building_Flavors>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<Flavor>10</Flavor>
</Row>
<Building_SpecialistYieldChanges>
<Row>
<BuildingType>BUILDING_TOWN_SQUARE</BuildingType>
<SpecialistType>SPECIALIST_CITIZEN</SpecialistType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>1</Yield>
</Row>
</Building_SpecialistYieldChanges>
</Building_Flavors>
<Language_en_US>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE">
<Text>Town Square</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE_HELP">
<Text>The Town Square adds +10 [ICON_PRODUCTION] Production, and adds a percentage of [ICON_PRODUCTION] Production and [ICON_PRODUCTION] Production per citizen.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE_STRATEGY">
<Text>The Town Square provides a boost to your [ICON_PRODUCTION] Production.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TOWN_SQUARE_Text">
<Text>The Town Square was the busy area of life back then.All of the trade, supplies and wealth came from there. The town's Town Square provided citizens with daily news.</Text>
</Row>
</Language_en_US>
</GameData>
 
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