Hi,
Does anyone know if Civ 4 has a way to enable support for triple buffering? I like using vsync in games to eliminate tearing, but running my monitor at 100hz with vsync on causes civ to jump rapidly between 33-50fps during the mid game (without vsync it appears much smoother because there are no rapid changes in framerate). Triple buffering smooths this artifact, but as far as I know it requires game-specific support to enable in DirectX apps.
I've looked through the configuration files, but can't seem to find anyplace to enable this.
Thanks!
Does anyone know if Civ 4 has a way to enable support for triple buffering? I like using vsync in games to eliminate tearing, but running my monitor at 100hz with vsync on causes civ to jump rapidly between 33-50fps during the mid game (without vsync it appears much smoother because there are no rapid changes in framerate). Triple buffering smooths this artifact, but as far as I know it requires game-specific support to enable in DirectX apps.
I've looked through the configuration files, but can't seem to find anyplace to enable this.
Thanks!