happycamper
Chieftain
- Joined
- May 5, 2013
- Messages
- 36
I was reading through a few of the older threads talking about the most gold per turn and most happiness, so I decided to challenge myself to see what the highest I could get science, gold on hand, gold per turn, culture and faith.
My goals for this game were:
Science: 30,000 per turn
Gold: 50,000 per turn
Happiness: 1500
Culture: 10,000 per turn
Faith: 1,000 per turn
I had planned to play this out until 2020, but since I control 95% of the map, have one opposing city left, I am ending it on turn 1,515 - October 1979.
Here are the setup details:
Map Size: Huge
Map type: Pangea
Difficulty Level: Warlord
Number of Civs: 7
City States: 5
My Civ: Washington/America
Victory Condition: Domination
I used A LOT of wonders. I included a collection of the mods I used for this challenge. It can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=144559311
Game details:
Maximum gold on hand: 17,690,869
Maximum gold per turn: 139,552 (http://steamcommunity.com/sharedfiles/filedetails/?id=144912271)
Happiness per turn: 2,406 (http://steamcommunity.com/sharedfiles/filedetails/?id=144912732)
Science per turn:30,327 (http://steamcommunity.com/sharedfiles/filedetails/?id=144913029)
Culture per turn: 9,346
Culture saved: 1,803,811 (http://steamcommunity.com/sharedfiles/filedetails/?id=144913466)
Faith per turn: 1,183 (http://steamcommunity.com/sharedfiles/filedetails/?id=144913757)
Maximum number of people (demographics): 2,147,483,647 (http://steamcommunity.com/sharedfiles/filedetails/?id=144914213)
Highest population city: Washington (165) http://steamcommunity.com/sharedfiles/filedetails/?id=144914644
Highest production city: See above
Highest city defense: See above
Number of cities: 71
Religion: Islam
Beliefs: http://steamcommunity.com/sharedfiles/filedetails/?id=144833502
Policies: http://steamcommunity.com/sharedfiles/filedetails/?id=144910304
Some observations I noticed during gameplay. Once you begin to get above 1,500 happiness, you don't always get the correct amount from buildings that give happiness. For example, the amusement park building should give 4 happiness, but I noticed on more than 1 occasion the happiness total would only increase by one, not four.
Science it appears to have a soft cap, between 25,000 - 30,000 the science gain was relatively small for each new building, but once I broke the 30,000 mark it seemed to start growing at normal rates.
If anyone has any questions about this, feel free to ask.
My goals for this game were:
Science: 30,000 per turn
Gold: 50,000 per turn
Happiness: 1500
Culture: 10,000 per turn
Faith: 1,000 per turn
I had planned to play this out until 2020, but since I control 95% of the map, have one opposing city left, I am ending it on turn 1,515 - October 1979.
Here are the setup details:
Map Size: Huge
Map type: Pangea
Difficulty Level: Warlord
Number of Civs: 7
City States: 5
My Civ: Washington/America
Victory Condition: Domination
I used A LOT of wonders. I included a collection of the mods I used for this challenge. It can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=144559311
Game details:
Maximum gold on hand: 17,690,869
Maximum gold per turn: 139,552 (http://steamcommunity.com/sharedfiles/filedetails/?id=144912271)
Happiness per turn: 2,406 (http://steamcommunity.com/sharedfiles/filedetails/?id=144912732)
Science per turn:30,327 (http://steamcommunity.com/sharedfiles/filedetails/?id=144913029)
Culture per turn: 9,346
Culture saved: 1,803,811 (http://steamcommunity.com/sharedfiles/filedetails/?id=144913466)
Faith per turn: 1,183 (http://steamcommunity.com/sharedfiles/filedetails/?id=144913757)
Maximum number of people (demographics): 2,147,483,647 (http://steamcommunity.com/sharedfiles/filedetails/?id=144914213)
Highest population city: Washington (165) http://steamcommunity.com/sharedfiles/filedetails/?id=144914644
Highest production city: See above
Highest city defense: See above
Number of cities: 71
Religion: Islam
Beliefs: http://steamcommunity.com/sharedfiles/filedetails/?id=144833502
Policies: http://steamcommunity.com/sharedfiles/filedetails/?id=144910304
Some observations I noticed during gameplay. Once you begin to get above 1,500 happiness, you don't always get the correct amount from buildings that give happiness. For example, the amusement park building should give 4 happiness, but I noticed on more than 1 occasion the happiness total would only increase by one, not four.
Science it appears to have a soft cap, between 25,000 - 30,000 the science gain was relatively small for each new building, but once I broke the 30,000 mark it seemed to start growing at normal rates.
If anyone has any questions about this, feel free to ask.