What's the largest city you grew?

As India 37, and I'm only at turn 250ish and I have like 50+ happiness... I only have two cities total. Going for Steam Achievement and I like playing as India... their my fave "Tall" Civ.

Edit: Reminds me as well.. I'm playing on a huge earth and I started where India would be! So it was neat.
 
You guys should state difficulty level you're playing on with the size numbers. As Seikninkuru says, how do you handle happiness? This is less of a problem on easier difficulty levels, of course.

Well I only play on Prince. But, I'll share what little I know. I went tradition for obvious reasons. Then when it came time for techs first got the ones I needed to develop land like Calendar and whatnot.. then I went straight for aqueduct. Along the way I got Coliseums. Then I started scouting aggressively for city states. If a city state was cultural, maritime or had a luxury I needed I would dump 1000 gold on it. Also scout,scout,scout you can find wonders which give a nice little boost as well. I'm also playing as India and only have two cities do I'm obviously playing to my Civ's strengths.

The policies I'm focusing on are.. Tradition, Piety, Patronage, Liberty and I haven't decided on my last...

I'm aiming on a cultural victory.. though I don't care if I win or not.
 
45 as India, Dehli. I had total cities of 4, each non-capital city having around 25-35 population. :)
 
Had a 42 Delhi with an India game once, I got the Bollywood achi. c: Perfect city location, a six tile radius near perfect hex, with mountains and ocean protecting all but 2 narrow (2 tile and 4 tile) choke points. It was standard speed though, I only play marathon now so it's doubtful I'll ever see one like that again. I was fielding every specialist well into the modern era and only had a few unworked tiles.

@FM3 Good God, you can't even see your cultural borders from the city view. O.o
 
I went succesfully for cultural win (standard size, normal speed, king, small continents) with France and finally had Paris (35), Lyon (30) and Orleans (26). This was in latest patch. I like the way you can play with tall empires now as before .217 patch wide empire was nearly always superior.
 
33 or 34 Paris. I think that's my record.

The land was mainly hilly plains with mostly mines: I built the Eiffel Tower, Sydney Opera House, and the UN in 12 turns.
 
Never kept track of this, but I like to grow my cities as big as I can generally. I don't make specialized cities too much in Civ V with the exception of obvious bottlenecks which I fortify. So far for me Greece is the worst neighbor, ie the one most likely to just decide he doesn't like the cut of my jib and attack.

My last game Prince as France on a random Islands map I got Paris to 28 or higher. It was my only big city. I've gotten all the 100+ City badges, Cultural was the hardest to get but then I probably hadn't gotten many Hermitages built before then. I play on Prince or King. I win pretty regularly on Prince with a variety of Civs and varying my tactics, but on King I have a single lucky win as Siam.

I think I screwed up my most recent game, my first as England and I got a random Pangaea planet, kinda annoying... I recently wrote my third Civ V blog post where I kinda outline my Tech build order. I'm still fine tuning which Social Policies I like best, I think I'm a Tradition start kinda guy. Then I switch to Piety almost immediately and if things go well come close to finishing it before going to Patronage. That may be the most important Social Tract, I'm generally after culture, but free food and troops isn't bad either.

It is too bad the game doesn't keep track of largest city built. I got the highest ranking possible, but my high scores all came on easy difficulties an long games where I built up large empires and lots of future tech.

Oh here is a link to my blog post last night, I tried applying this in my last game to mixed success. I'll probably survive to the end but Greece should win unless France and I can take him down several pegs and soon...

http://blog.muschamp.ca/2011/03/30/the-top-10-technologies-in-civilization-v/
 
My highest was 55, but doing the math it would have capped out at 83, if I hadn't of won, I'll try to dig up a screen shot tonight, if I didn't erase over it.... if I did, I'll just redo it again.
 
My Istanbul was pop. 53 one time. I was playing a cultural game with TBC, where Ottomans have +33% great person generation.
 
Babylon was a 36 for me once. I was surprised at other players though. Mecca was a 34 and Rome was a 31! :eek: And Hanoi was a 27, which is the largest I've ever seen a city state grow.
 
How do you gents compensate for the massive unhappiness from these cities? Luxury resources doesn't seem to cut it for me, and I'd rather not be losing so much GPT from happiness buildings.

edit. I just realized that a lot of you use mods. I'm a vanilla player, although I'd use a real-earth placement mod but I haven't found one that works.
 
How do you gents compensate for the massive unhappiness from these cities? Luxury resources doesn't seem to cut it for me, and I'd rather not be losing so much GPT from happiness buildings.

edit. I just realized that a lot of you use mods. I'm a vanilla player, although I'd use a real-earth placement mod but I haven't found one that works.

Employing a few tricks (like initial Freedom policy) is essential. If you have more cities (like 5 or 6) definitely consider going for Theocracy policy (1 happy for every 4 citizens).
 
Currently trying it out on a Indian build, called Just bananas - involving, you guessed it - just bananas - no luxuries, mountains or city states, plantations will only be built when I get my first unemployed citizen and have fertilizer researched. Aiming to get rationalism policies for 2 research for specialists, Statue of Liberty for extra production and the freedom polices.

Because Unemployed citizens are counted as specialists, so have half normal happiness, +2 Science and +2 production, and only eat one food.

And the awesome banana - +4 food and +2 science with pottery and university, unimproved. +6 food with plantation and fertilizer. The maximum theoretical population will be 192, and as working on deity, need 19.375 in happiness buildings.

Should be interesting to see how high I can get in raw terms of population.

Of course, I have cheated outrageously, their is a string of mountains, completely protecting city - only have to fear the modern age.

And some figures for you, looking at 1600 science from the city, about 500 production, and over 200 gold per turn. From one city.
 
I've built a few 30+ pop cities, and they still take way too long to produce anything lol.

If you build workshops, forges, windmills, watermills, etc. you shouldn't have any production problems. Unless you're in the middle of the desert with only one hill for a mine than you should be fine.
 
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