Ribannah
Fighter Druid
Domination: 700ad (turn 145)
Score: 3527 (1098 in-game)
I have no clue as to what to do with that replay file either...
Victory could have been sooner still had we known in time that Persia in their far corner had no military units at all to protect their world wonders. Off all the AI, Germany resisted the longest. Japan had a lot of units, but we cut through them in two turns.
Our army started out with 1 Ballista, 3 Legions (including the upgraded initial Warrior) and an Archer, and grew to 1 Great General, 1 Ballista, 4 Longswordsmen, 3 Knights (only upgraded at the very end), and a mix of Archers and Chariots. We lost just a single unit: a superfluous Scout that was used as bait. The traffic jams were horrific at times, and often some of our units had to plunge into the water to make any headway at all.
Staying happy was a problem towards the end, or we could have grown a bit more. Gold was plentiful, even with a long road from Rome all the way to Arretium, and got us the luxuries of the city states. An opportunity for a research pact never arose.
I am quite happy with my initial strategy of rapid expansion (including aggressive tile acquisitions) to a good number of cities and then building the Hanging Gardens. After that, I was a bit at a loss, the choice of techs and policies didn't seem to matter much. Perhaps we will learn more in a second test game!
Cities founded
4000bc Rome (in place)
2560bc Antium (tundra)
1960bc Cumae (west coast)
1640bc Neapolis (north of Rome on the coast)
1200bc Ravenna (east of Berlin at the marble)
75ad Arretium (east of Ravenna at the spices)
Cities conquered
750bc Munich
625bc Berlin
125ad Persepolis
325ad Tenochtitlan
425ad Teotihuacan
560ad Beijing
660ad Osaka
700ad Kyoto
Rome
2320bc Worker
2840bc Worker
2640bc Settler
2200bc Granary
2040bc Settler
1880bc Settler
1720bc Settler
1520bc Monument
1280bc Trireme
1120bc Lighthouse
925bc Legion
875bc Workboat
825bc Workboat
775bc Workboat
575bc Ballista
200bc HANGING GARDENS
25bc Workshop
75ad Library
250ad Colosseum
425ad Market
500ad Chariot
620ad Circus
Elsewhere
50ad GREAT LIBRARY (Antium)
560ad ORACLE (Ravenna)
Technology
3720bc Pottery (ruins)
3680bc Animal Husbandry
3200bc Calendar
2880bc The Wheel
2680bc Mining
2400bc Bronze Working
1840bc Iron Working
1680bc Writing
1520bc Sailing
1320bc Optics
1240bc Archery
1000bc Mathematics
925bc Masonry
800bc Horseback Riding
725bc Trapping
500bc Metal Casting
425bc Philosophy
350bc Construction
200bc Engineering
0ad Civil Service (0ad )
50ad Steel (Great Library)
125ad Currency
225ad Theology
375ad Education
475ad Compass
580ad Machinery
660ad Chivalry
Policy
3200bc Liberty
800bc Honor (delayed the choice, but saw nothing better)
175bc Discipline
250ad Military Caste
560ad Patronage (Oracle)
Golden Ages
1200bc 10 turns (500 happy)
560ad 8 turns (Great General)
Score: 3527 (1098 in-game)
I have no clue as to what to do with that replay file either...
Victory could have been sooner still had we known in time that Persia in their far corner had no military units at all to protect their world wonders. Off all the AI, Germany resisted the longest. Japan had a lot of units, but we cut through them in two turns.
Our army started out with 1 Ballista, 3 Legions (including the upgraded initial Warrior) and an Archer, and grew to 1 Great General, 1 Ballista, 4 Longswordsmen, 3 Knights (only upgraded at the very end), and a mix of Archers and Chariots. We lost just a single unit: a superfluous Scout that was used as bait. The traffic jams were horrific at times, and often some of our units had to plunge into the water to make any headway at all.
Staying happy was a problem towards the end, or we could have grown a bit more. Gold was plentiful, even with a long road from Rome all the way to Arretium, and got us the luxuries of the city states. An opportunity for a research pact never arose.
I am quite happy with my initial strategy of rapid expansion (including aggressive tile acquisitions) to a good number of cities and then building the Hanging Gardens. After that, I was a bit at a loss, the choice of techs and policies didn't seem to matter much. Perhaps we will learn more in a second test game!
Spoiler :
Cities founded
4000bc Rome (in place)
2560bc Antium (tundra)
1960bc Cumae (west coast)
1640bc Neapolis (north of Rome on the coast)
1200bc Ravenna (east of Berlin at the marble)
75ad Arretium (east of Ravenna at the spices)
Cities conquered
750bc Munich
625bc Berlin
125ad Persepolis
325ad Tenochtitlan
425ad Teotihuacan
560ad Beijing
660ad Osaka
700ad Kyoto
Rome
2320bc Worker
2840bc Worker
2640bc Settler
2200bc Granary
2040bc Settler
1880bc Settler
1720bc Settler
1520bc Monument
1280bc Trireme
1120bc Lighthouse
925bc Legion
875bc Workboat
825bc Workboat
775bc Workboat
575bc Ballista
200bc HANGING GARDENS
25bc Workshop
75ad Library
250ad Colosseum
425ad Market
500ad Chariot
620ad Circus
Elsewhere
50ad GREAT LIBRARY (Antium)
560ad ORACLE (Ravenna)
Technology
3720bc Pottery (ruins)
3680bc Animal Husbandry
3200bc Calendar
2880bc The Wheel
2680bc Mining
2400bc Bronze Working
1840bc Iron Working
1680bc Writing
1520bc Sailing
1320bc Optics
1240bc Archery
1000bc Mathematics
925bc Masonry
800bc Horseback Riding
725bc Trapping
500bc Metal Casting
425bc Philosophy
350bc Construction
200bc Engineering
0ad Civil Service (0ad )
50ad Steel (Great Library)
125ad Currency
225ad Theology
375ad Education
475ad Compass
580ad Machinery
660ad Chivalry
Policy
3200bc Liberty
800bc Honor (delayed the choice, but saw nothing better)
175bc Discipline
250ad Military Caste
560ad Patronage (Oracle)
Golden Ages
1200bc 10 turns (500 happy)
560ad 8 turns (Great General)