consentient
Domination!
- Joined
- Jul 7, 2014
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Even with Piety, on Deity Theodora is quite unlikely to get a religion. On maps with no faith pantheon Theodora's UA is useless and that's more than 50% of maps.
getting Pagodas+Mosques+Cathedrals, then finishing the Piety tree to get Sacred Sites reformation belief.
Stuff it, I'm gonna make my own Tier list thread.
Stuff it, I'm gonna make my own Tier list thread.
Save file?Spain - potential to be so OP. Started immortal game and found 3 natural wonders in the first 25 turns (first to discover as well), bought settlers and workers early and founded two of those wonders (other was in City states but was the weakest of the 3). Lake Victoria +12 food with tons of flood plains and some flood plains wheat near by is insane. First time I ever snow balled this hard, way ahead of the AIs. Other wonder was Mt. Kailash
Spain - potential to be so OP. Started immortal game and found 3 natural wonders in the first 25 turns (first to discover as well), bought settlers and workers early and founded two of those wonders (other was in City states but was the weakest of the 3). Lake Victoria +12 food with tons of flood plains and some flood plains wheat near by is insane. First time I ever snow balled this hard, way ahead of the AIs. Other wonder was Mt. Kailash
Byzantium are really not very good at Deity difficulty, especially since the last patch, because the UA is completely useless unless you can found a religion, which is not always possible. If, in the future, the developers patch it so Byzantium have some advantage which helps them found a religion, such as starting with a pantheon belief, then they would for sure be upper-mid tier, but they are kinda like Spain: all or nothing.
I know this post is several months old, but I think starting with a pantheon would be bad. You need to scout the surrounding area for 10ish turns or so to know what pantheon you would want. There are times playing the Celts when I wish I could delay my pantheon choice because turn 5 is too early to know what the best choice is.
I think having Byzantium get +1 faith in the capital city in addition to their current UA would be good, and maybe make them a decent religious civ.
stormtrooper412 said:Or, how about they start with Holy Warriors belief regardless of the presence of a religion?
If you haven't played BNW then it's not surprising you're a bit off the mark
Babylon are very good because they get a free GS which allows for super fast tech growth, allowing the human player to reach key techs like Education or Machinery, super fast.
Celts are no good on Deity because nowadays the 5 religions disappear really fast and forests are not enough to get enough faith to found a religion.
Rome aren't much good because their benefits are conducive to wide play, which is penalised in BNW by a tech penalty.
If you want to check out another, very different BNW Deity tier list, feel free to check out mine:
http://forums.civfanatics.com/showthread.php?t=544761
Back when I played Civ 5 I generally played on King difficulty, so I could see how it would be different for Deity.
So you're saying that even playing the Celts and founding your first two cities next to 3 forests isn't enough to get one of the five religions? That's pretty harsh.
celts with forests = almost guaranteed FIRST pantheon pick. Problem is when the dirt around you doesn't offer +faith pantheon.
Still, capital shrine + godking + 3 forest in capital and extra faith from expansions is (most of the time) enough to grab a religion