Nigel_Tufnel2
King
I don't want to water down all the great challenges that people are posting - but as I mentioned a while ago, I have grown weary of Deity. I personally do not enjoy being so far behind the AI for the early and mid-game. I also don't enjoy feeling I have to steal Workers to be competitive. I can win an SV on almost any map, but at some point (around Satellites) the games all begin to feel the same.
I enjoy Immortal so much more, as I feel I have many more options, and I feel I have the choice to leisurely pursue sub-optimal strategies that are more fun to me. But unless I purposefully screw something up, they become a cakewalk. So I have been looking into some kind of blend of the two, using Firetuner (part of the SDK) which allows you to place units, etc. I suppose I could just use the in-game mod thingy, but what I have been wanting to do is play test maps I generate if others want to try them. Which the Auto-play feature of Firetuner allows (with its own problems).
Specifically, my solution for the early game has been to start a game on Deity (to get the happiness penalties and other assorted AI crazy bonuses), and then add units for the human. In this game (England) I added a Settler, Worker and Scout, because I knew I could get a mining lux up early. On Deity, it appears the AI gets 2 Settlers, 2 Workers, 3 Warriors, and a Scout. So as the human, you are not too far behind early.
To mute late-game easiness, I decided to avoid Rationalism. I don't really know how else to make the late game harder, other than some self-imposed limits.
I have wanted to play England for a long time, so I rolled Random maps until I found several with promise (so you won't know what this map type is without spoilers). This map is loads of fun, to me anyway (and full of frustrations!). You have many options available early. In running Auto-play, there was always a lot of military activity in certain areas, which I enjoyed myself when I played.
I am not sure if Map Packs are on or off - I don't recall loading it, and I didn't see any Map Packs in the Mods panel. If someone wants, I can always upload the map separately, as I think it is cool enough to just do random starts on.
Also, if you think the starting location looks too easy, just go ahead and delete one or more of your units. (On my furthest personal play-through, I filled 3 trees before Ideologies on t204 - I obviously had horrible science and pumped out Pagodas early and hard.)
Start:
http://forums.civfanatics.com/attachment.php?attachmentid=387169&stc=1&d=1419288778
I enjoy Immortal so much more, as I feel I have many more options, and I feel I have the choice to leisurely pursue sub-optimal strategies that are more fun to me. But unless I purposefully screw something up, they become a cakewalk. So I have been looking into some kind of blend of the two, using Firetuner (part of the SDK) which allows you to place units, etc. I suppose I could just use the in-game mod thingy, but what I have been wanting to do is play test maps I generate if others want to try them. Which the Auto-play feature of Firetuner allows (with its own problems).
Specifically, my solution for the early game has been to start a game on Deity (to get the happiness penalties and other assorted AI crazy bonuses), and then add units for the human. In this game (England) I added a Settler, Worker and Scout, because I knew I could get a mining lux up early. On Deity, it appears the AI gets 2 Settlers, 2 Workers, 3 Warriors, and a Scout. So as the human, you are not too far behind early.
To mute late-game easiness, I decided to avoid Rationalism. I don't really know how else to make the late game harder, other than some self-imposed limits.
I have wanted to play England for a long time, so I rolled Random maps until I found several with promise (so you won't know what this map type is without spoilers). This map is loads of fun, to me anyway (and full of frustrations!). You have many options available early. In running Auto-play, there was always a lot of military activity in certain areas, which I enjoyed myself when I played.
I am not sure if Map Packs are on or off - I don't recall loading it, and I didn't see any Map Packs in the Mods panel. If someone wants, I can always upload the map separately, as I think it is cool enough to just do random starts on.
Also, if you think the starting location looks too easy, just go ahead and delete one or more of your units. (On my furthest personal play-through, I filled 3 trees before Ideologies on t204 - I obviously had horrible science and pumped out Pagodas early and hard.)
Start:
Spoiler :
http://forums.civfanatics.com/attachment.php?attachmentid=387169&stc=1&d=1419288778