Unique Civics for ALL CIVILIZATIONS

raen

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Joined
May 12, 2003
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Trying to get some use of civics I found platyping´s brand new component about Unique Civics to do this, using phyton and xml only.

GRAB IT HERE!

Here is the complete table:

Spoiler :


With links to original civics:

Spoiler :
American Free Speech Manifest +25% military unit production
Arabian Theocracy Caravans +1 trade route per city
Aztec Police State Slavery Can sacrifice population to finish production in a city
Babylonian Bureaucracy Science +3 science per specialist
Byzantine Theocracy Patriarchate Cities with state religion construct buildings +25% faster
Carthaginian Phoenician Free market +10% Commerce in all cities
Celtic Druidic Organized Religion + 10% research in all cities
Chinese State Property Art Of War New units receive +2 experience points
Dutch Free Religion Trade +1 trade route per city
Egyptian Organized Religion Gods +50% hammers in capital
English 24/7 representation +25% espionage points in all cities
Ethiopian Theocracy Art of War New units receive +3 experience points
French Culture Representation +50% culture in all cities
German Universal Suffrage manifest -25% maintenance costs from corporations
Greek Democratic representation Unlimited artist, scientist, merchant
Holy Roman Empire Organized Vassalage +2 experience points in cities with state religion
Incan Organized Hereditary Rule Cities with state religion construct buildings +50% faster
Indian Universal Free Religion +1 hammer from town
Japanese Mercantilism Art of War New units receive +2 experience points
Khmer Organized Theocracy Cities with state religion construct buildings +25% faster
Korean Feudal Caste System +50% hammers in capital
Malian Free Market Culture +50% culture in all cities
Mayan Hereditary Rule Gods +50% hammers in capital
Mongolian Police State Nomads No maintenance cost from distance to palace
Native American Free Environmentalism +1 happy per religion in a city
Ottoman Vassalage Gods +50% commerce in capital
Persian Free Vassalage +25% espionage points in all cities
Portuguese Hereditary Rule Mare Clausum -25% maintenance costs from corporations
Roman Representation Gods +50% commerce in capital
Russian Hereditary rule State +25% military unit production
Spanish Capitalist Theocracy +2 gold from town
Sumerian Hereditary Rule Culture +50% culture in all cities
Viking Capitalist Hereditary Rule +2 gold from town
Zulu Police State art of war New units receive +2 experience points

What do you people think?

Thanks
 
Interesting. Always a fan of Platy's work. I'll need to take a closer look once I have a bit more time.

Just a suggestion, you might want to post a link over in the general threads to gain more feedback. Lots of peeps aren't modders, but are extensive players and have excellent insight.
 
Interesting. Always a fan of Platy's work. I'll need to take a closer look once I have a bit more time.

Just a suggestion, you might want to post a link over in the general threads to gain more feedback. Lots of peeps aren't modders, but are extensive players and have excellent insight.

Thanks for your suggestion, with links to original civics?
 
No. Actually, I meant create a thread with your stuff over in the General Discussion forum. Apologies, I should have been more clear. Alternatively, you can create a new thread in the GD and simply link it to here. You'll probably get more responses and input.
 
No. Actually, I meant create a thread with your stuff over in the General Discussion forum. Apologies, I should have been more clear. Alternatively, you can create a new thread in the GD and simply link it to here. You'll probably get more responses and input.

Ahh ok, no problem, links for original civics are also useful.

In the meanwhile I completed the component, available for DOWNLOAD HERE.
 
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