raystuttgart
Civ4Col Modder
when ?
There is no fixed date.
But maybe in about a month.
We have a few open todos, which we need to finish.
when ?
There is no fixed date.
But maybe in about a month.
We have a few open todos, which we need to finish.
I can easily beat the game on highest settings in vanilla but this mod's gigantic map and the new buildings layout are giving me trouble.
...
The other Europeans are outpacing me on political points and getting Adam Smith (+1 to _5 hammers for town hall buildings) first after getting the Scouts +1 FF is eluding me.
How many towns can you expect to build on this mod on the gigantic map ?
Can you just build mineral extraction towns until your scouts find the map area where there are no natives and settle your new homeland after 1530 or so and expect to win ?
Jesus christ. It usually took 5 minutes before, and now it took something along the lines of 1 minute.
Is 1.2 going to be more demanding ?
1) I know it's for balancing reasons but it's really weird that tribes on the other side of the continent (usually not even in contact with you or AI) should be worried about "your way of living". What do they care that there's a bunch of colonists on the east coast messing around the coastline and maybe a 50-100km inland? (note: i play on gigantic maps). Maybe a way to have the effect diminish with distance would be a good thing?
2) Native Reservations: as your colonies grow they start to push out the native settlements. But occassionally you're located near a settlement that's a good source for something (converts, experts, etc) and your like to keep them closeby. What about allowing you to designate land as "reserve" so that it can be used by the original owners?
3) Landownership when conquering AI settlements: I've notices that when you take settlements from European AIs that you need to pay a fee to the natives! A bit silly if you're in a war that's going back and forth.
4)What-if scenario: maybe something for much much much later once the main development cycle is over but wouldn't it provide a nice change in pace if you could colonise from the west (or have AI's do it) with the what-if colonisators China and Japan.
5) Alternatively or parallel with 4): one might allow the main European colonisators of the far east (Spain, Portugal, the Netherlands and the British) to enter the map from the east too after a certain point. Maybe even the Russians.
I'm amazed at the effort put in.
If Col were like Civ, and had a 2 spot radius, ...
I just think that you should have kept the classic horse breeding concept.
A Founding Father or event that allows you to repair relationships with other European Colonists that you have had a war with.
I'd like to be able to sell my old ships to the other colonies or back to the King at 1/2 price.
I'd like to be able to sell my old ships (...) to the King at 1/2 price.