Plan: 3-City Liberty-Domination. With low production start, 4-City (which I also tried) made it difficult to start warring with Composites quickly enough. 3 cities also allows the capital to grow 1-2 pop more before the National College and you can get 2-3 more archers out
Religion: Sacred Path pantheon
Capital: Scout, (buy Scout), Monument, Settler
-Beijing is on a hill, well protected; do NOT attack China first, wait for XBows (I really struggled when trying to take Beijing first)
-Mt. Kilimanjaro is quickly becoming my favourite wonder; being able to capture some cities with scouts, on top of the obvious scout-archer/comp/XB movement, is just so helpful. I was actually going to try a peaceful/cultural game, but when I saw that wonder I quickly changed my mind
Time Period: Focus Actual Turn # (if relevant)
T0-25 explore, ruins, steal workers, pillage tiles for gold if possible; *buy 2nd scout ASAP (140)
T25-30 Animal Husbandry researched yes
T30-35 first expo founded bit earlier
T35-40 establish trade route T42 to Shoshone Agaidika (already receiving from China)
T40-45 second expo founded ~T37
T40-45 Sailing (build 2nd TR) I didnt bother teching Sailing, as China sent me early TR
*Shoshone capital built Pyramids. I usually note who built Pyramids, Statue of Zeus, and Great Wall; sometimes it affects the order in which I attack opponents, other times (i.e. with Great Wall) I just make sure that army is better prepared
T65-70 Philosophy (if not building Oracle, dont need it until almost done Liberty) T56
T65-70 finish Liberty (pay Cultural CS if necessary) T58 (allied CS, barb camp & worker): GE
T59 paid China to DOW Poca (soften them both up for later)
T66-71 3-city National College; (want 6+ pop in Capital; 40+ science) T59, 6pop in cap, 37 science (6 TR)
(delayed Construction a few turns to get a few more archers finished, as I had the gold to upgrade more than Id produced)
*Austria has Great Wall, likely in capital
T60-65 Construction: want 6+ archers, 480+ gold, 2+ melee T64 have 8 archers, 678 gold, 1 warrior, 1 scout with extra sight (available for city capture) and a 2nd scout exploring out East
T60-65 pay first target to DOW at least 1 civ T65 paid Greece to DOW Arabia
T65-68 start first war, want capital by T85 T66 or 67 DOW Greece
T69 capture Corinth (no buildings!)
T75 opened Honour
T77 first capital captured Athens (no wonders)
T81 my scout found a ruin in the far East and upgraded to Archer awesome!
T80-95 form 2nd army - T82 moving a few Comps back towards my capital to start forming 2nd army
T84 paid Arabia to DOW Portugal. Paid China (still at war with Poca) to DOW Austria and the Inca
T84 captured Sparta, Greece is gone
(probably started paying for some DOWs too early, as Im waiting for Machinery for several turns)
*moved former caravan to China over to Sparta (Merc CS wanted it, going to ally)
T88-96 Machinery, then get Horseback Riding, Civil Service, then decide between Education or (if game is going very fast) skip Edu and go to Chivalry T91 Machinery
At Machinery, want 10+ composites, 1000+ gold, 4+ melee (inc. scouts if Mt Kil). This game:
-Northern army: 7 comps, 1 spear, 1 scout, will have GG from Honour in 2 turns
-South/Eastern army: 6 comps, 1 warrior, 1 scout, 1 GG; will send Horseman soon
-have 1490 gold, enough to upgrade all 13 Comps. Oh, and 1 scout-archer out East
T91 paid Arabia to DOW Poca
T92 DOW Arabia with South/Eastern army & DOW China with Northern army. Want both capitals by T100-110
T94 finished Statue of Zeus & Horseback Riding. Note that I built up my army first, then built Zeus later (in strong production city by salt) as no one else had built it. You're better off building units and capturing Zeus, or getting your armies out and building it later to help when you start running into stronger cities
T96 capture Medina & Beijing (2nd capital); no Wonders in either
T104 capture Shanghai Peace: 38gpt
T109 capture 3rd capital: Mecca (Stonehenge). Peace: even
T110 Military Tradition
T111 paid Inca to DOW Portugese and, 2 turns later, Arabia & Shoshone
T113 DOW the Inca
T114 capture 4th capital: Moson Kahni (Hanging Gardens, Mausoleum, Pyramids). Peace: even, trading some luxuries for gold
T117 first Logistics XB
*paid Austria to DOW Portugal, Arabia, Shoshone, and the Inca (already at war with China)
T118 DOW Austria. China paid me 3gpt to do so
*Austria, with mountains and Great Wall, causing some problems. Inca battle going slowly as well
T125 opened Aesthetics
T129 finally captured Tiwanaku (Inca), which is adjacent to Cusco; captured with scout, they killed my knight
T130 Inca re-captured Tiwanaku. I got it back T132
T133 captured Salzburg, adjacent Vienna. Made peace next turn, getting 20gpt; will set up citadels around Vienna (Great Wall)
T135 Medina (mine) captured by Kathmandu. Thats okay, as long as they burn it (they didn't burn it)
T136 capture 5th capital: Cusco (Terracotta; University). Peace next turn, given a city, burned it
T139 paid Austria to DOW China
*Vienna built Himeji Castle
T141 Acoustics
*paid China (5 horses) to DOW Shoshone. Was worried theyre going to attack me while Im busy
T145 DOW Austria again. Capture Klagenfurt in 1 turn
T149 DOW Portugal
T150 captured 6th capital: Vienna (Alhambra, Wat, Itza, Great Wall, Himeji Machu, Notre Dame, Oracle, Petra, ToA)
T154 captured Porto, adjacent Lisbon
T156 captured 7th capital: Lisbon
***want to capture capitals by around T85, 100, 115, 130, 145, 160, & finish by 180
***Actual: 77, 96, 109, 114, 136, 150, 156
I think sub-T180 should be okay for XBows, assuming you have several with logistics + range, and knights, assuming you can build/buy enough to start sending in suicide-knights for the final 1-2 capitals