Perkus
Prince
I have two versions of a mod I'm trying to test (Balance - City Development), v.6 and v.7. I have both versions in my mods directory. I have version 6 enabled and version 7 disabled in my "installed mods' interface. When I start a new game (also if I load a saved game), it is clearly loading version 7 despite it being disabled. I can tell because version 7 adds new buildings like an aqueduct, and reduced the happiness of colloseums from 4 to 3. I check the civilopedia for these changes and since they're there, it loaded version 7.
This bug is very annoying because it leads to a runtime error crash when I try to reload an old save game created with a version lower than 7 (version 7 apparently breaks backwards compatibility by adding new buildings). In order to load my older saved games, I have to remove version 7 from the mods folder. This is ridiculous, since I do a lot of modding and testing, and want to be able to to use either version on the fly as the design appears to support.
I'd be interested if anyone can reproduce this behavior, or has seen it with other mods. The two mods in question are attached below. I don't know if these are special somehow, or it does this for any mod out there. Although it shouldn't matter, I do have a lot of other mods installed, over 40, of which maybe 30 are enabled. They are mostly balancing and UI mods. This is not an issue of mod conflicts, just the game grabbing the latest version no matter what you tell it.
This bug is very annoying because it leads to a runtime error crash when I try to reload an old save game created with a version lower than 7 (version 7 apparently breaks backwards compatibility by adding new buildings). In order to load my older saved games, I have to remove version 7 from the mods folder. This is ridiculous, since I do a lot of modding and testing, and want to be able to to use either version on the fly as the design appears to support.
I'd be interested if anyone can reproduce this behavior, or has seen it with other mods. The two mods in question are attached below. I don't know if these are special somehow, or it does this for any mod out there. Although it shouldn't matter, I do have a lot of other mods installed, over 40, of which maybe 30 are enabled. They are mostly balancing and UI mods. This is not an issue of mod conflicts, just the game grabbing the latest version no matter what you tell it.